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  1. Super_

    Weird ping issue

    Hey everyone! So recently my room has been moved around to accomodate for a new radiator being installed in a different position, which is fine but this has rendered my WiFi card essentially useless as the antennas can no longer pick up the router's WiFi and connect it to it due to it being even...
  2. Super_

    [SFM Render] Defence

    So it's been a long minute since I've made a render but I finally settled on an idea and fully saw it to completion. Actually feels good to finish a render that I'm proud of after so long haha. No need for a 4K render link as this is the native render hosted on files.perpheads courtesy of Fredy
  3. Super_

    Lua Bug Report (Firearms for sale displaying incorrect maximum magazine capacity when loaded with lower capacity magazines)

    Type of Bug: Lua Description of the Bug: Firearms for sale displaying incorrect maximum magazine capacity when loaded with lower capacity magazines How to reproduce the Bug: 1. Load a firearm with a lower-capacity magazine. For example: a 25RND STANAG Magazine 2. Place the firearm for sale...
  4. Super_

    Pavlov VR SCP: Secret Laboratory

    Hey all! So a couple of weeks ago I decided to pop onto Pavlov after a bit of a hiatus due to the heatwave that everyone in the UK was melting from and discovered to my surprise a recreation of SCP: Secret Laboratory made in Pavlov. I decided to check it out and it's a pretty faithful...
  5. Super_

    Clash of Clans

    Hey all, So yesterday I discovered that quite a few people still play Clash of Clans on PERP. I've been playing for quite a long time now and with the most recent Clan Capital update that allows everyone to build one giant base with mini-villages surrounding it, I'd thought I may as well share...
  6. Super_

    [SFM Render] Dusk

    Finally completed another SFM render after quite a bit of a hiatus. I've been showcasing the progress I've been making with this render on the Discord server and received some helpful feedback, such as posing, etc. which I appreciate a lot - shoutout to those people you know who you are :D...
  7. Super_

    [SFM render] Porsche 997

    Wanted to practice my lighting skills again being as it's been a bit of a while - namely attempting to make a scene look realistic with bounce/rim lights which can definitely be seen at the rear of the car with the red glow emitting from the lights. 4K render available here...
  8. Super_

    [SFM Render] Christmas Time

    Another render from yours truly - made specifically for the forums at the request of the development team! As always, the uncompressed 4K render is available here: https://drive.google.com/file/d/1nnE4TEpL18LKaivj-a-a5j7OWNO8xMTq/view
  9. Super_

    [SFM Render] Rain

    Been a while since I posted a render so thought I'd make another one. Was mainly experimenting with new rain particles and scene lighting which I think came out alright but there's definitely room for some improvement. Either way I did learn a few things with this such as getting license plates...
  10. Super_

    Removal from DCoD Position

    Hello everyone, Hope you are all doing well. So as we all know it’s been quite an eventful past few weeks regarding the PD with all the restructuring to the department and the vacancies being filled but last week I had received an Internal Affairs complaint regarding a fairly important aspect...
  11. Super_

    Complaint Statistics - August 2021

  12. Super_

    [SFM Animation] Running Animation Cycle

    Well, after doing a bunch of renders, I decided I wanted to try out animation again after taking a considerable amount of time away from it to focus on learning other aspects of SFM through creating all my previous renders for PERP. And with all the knowledge I gained and watching a few videos...
  13. Super_

    Complaint Statistics - July 2021

  14. Super_

    [SFM Render] Weapon Inspection

    Decided to make this quick render as part of a series of other renders I'm doing alongside @Tyla Jai for help.perpheads. This one in particular is for the firearms guide banner and I'd thought it'd be interesting to try and do a POV render after finding out the viewmodel versions have additional...
  15. Super_

    [SFM Render] Night Operation

    Been a little while since I've posted a render here as I've been practicing animation in SFM as well as making a few smaller renders for the Discord server but I decided that I wanted to practice making a night scene as I haven't tried that in a while and I used another tool which removed all...
  16. Super_

    [SFM Render] Discord Banner

    After a bit of a hiatus with non-PERP stuff on SFM and of course, making V5 work in SFM, I decided to do something simple and make this render to highlight some of the activities you can do on PERP as well as it acting as the server banner for the Discord server (which is now live on the...
  17. Super_

    Add Unused Police Barricade into PERP

    Description of the idea: Add the unused police_barrier_03 model into PERP for Police (and possibly Civilians/Roadcrew) to use. I recently discovered that this model (along with a few other unused models) were added into the content packs when V5 was released. After asking @Lelios I found out...
  18. Super_

    [SFM Render] Forest Scenebuild

    Back again with another SFM render after practicing my skills again. This time, I decided to make a render of Sonic (yes another render of him I promise a perp-related render soon) relaxing at the edge of a forest on the hills. In order to achieve the high level of detail from the foliage, I...
  19. Super_

    [SFM Render] Sunset Heights

    Wanted to practice my SFM skills again and using an enhanced Sonic model from the Steam Workshop I decided to make this poster. Like the previous time I uploaded a Sonic render, this poster was primarily to practice my lighting skills as the scenebuild I used had no lights which gave the perfect...
  20. Super_

    [SFM Poster] Skyline

    Been a while since I've done a SFM render and I got a bit bored last night so I thought why not let's make another poster. This was more of a lighting test on the character in the scene (With key and rim lights, etc) and I think it turned out alright. Obviously there's room for improvement but...
  21. Super_

    Arma 3 - KP Liberation Altis

    Hey all! After playing KP Liberation on Arma 3's Tanoa map with @Collier @Efan @Dank @Mim @Exnem and a few others as well as seeing that Arma 3 is currently on sale due to the Lunar New Year sale, I have gone ahead and rented a 24/7 server for KP Liberation on Altis. No mods or DLC is required...
  22. Super_

    Cracking down on Metagaming

    Cracking down on Metagaming Hello everyone. It has recently been brought to our attention that there have been more cases of people communicating via third-party applications such as TeamSpeak, Discord, etc. on the server during RP situations - primarily shootouts and other situations where...
  23. Super_

    Where I’ve been~

    Heya everyone, Hope you are all doing well and have had a great Christmas despite these difficult times we’re facing with COVID and whatnot. For those who haven’t noticed yet, then I haven’t been around since mid-November in terms of in-game activity and just general activity overall. To simply...
  24. Super_

    [SFM Poster] Heat Of The Moment

    After doing some more practicing with SFM as well as brainstorming ideas, I finally came up with an idea for a render following the L115A3 being added to TFU as well as the PD transit van and the outcome was this. I took the time to focus more on lighting and I am happy with the way it turned...
  25. Super_

    Super's SFM Animation Development Thread

    Hey everyone! As you all probably know I'm fairly experienced with Source Filmmaker as demonstrated with the multiple SFM renders I've made for PERP (most of which can be seen on the loading screen) and after brainstorming some ideas, I've decided to challenge myself by creating a short...
  26. Super_

    Complaint Statistics June / July 2020

  27. Super_

    [SFM] Lighting Test Render

    When learning to make renders in Source Filmmaker one aspect that can be considered the (if not, the most) difficult part of rendering is getting your lighting to look good. Just using one light in front of the character isn't enough and will look back so usually you'll have to resort to about...
  28. Super_

    Using PERPHeads Assets and Paralake in Source Filmmaker Guide

    Using PERPHeads Assets and Paralake in Source Filmmaker Hello everyone! Following the recent Community Photographer Event and the announcement that entries have been re-opened, I asked @Fredy for his thoughts on publishing a guide on how to get the content from PERPHeads and the Paralake V4...
  29. Super_

    [SFM Poster] Night

    Back again with another SFM poster. After having recently figured out how to get the PERP clothing to work on SFM, I thought it would be a good opportunity to see how they would turn out in a render. Additionally as well, this was also me playing around with lighting again to try and create more...
  30. Super_

    Event Suggestion Gunfight Event

    Event Name: Gunfight Location of Event: Bazaar Main Walkway Description of Event: Similar concept to Call of Duty: Modern Warfare (2019)'s gunfight game mode, 2 teams made up of 2/3 players face off in a small arena (which in this instance would be bazaar walkway with a few added props to...
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