Lagspikes

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Why are you running over people to start with?
 
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i think its something related to the source engine.

Once while i was running my casino at bazaars a random shootout between cops and crims started and after it ended i was bored and took all bodys i found and threw them on a couch in my casino but they all fell over into a corner behind a prop and started to move around and made the whole server lag for like 10 minutes and then brinch removed the bodys after i shouted in OOC that its might of the bodies in bazaars
 
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yeah i don't know i think server lag? i ran people over never but staff dont understand that it lag and i not do wrong
 
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well idk honestly i cant tell my old PC always lagged and on geforce now i didnt run anybody over so i cant tell yet
 
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Depends what you mean by Lag-spike.
The most common types that I myself and others seem to experience here is: Connection Delay/Failure, Freezing, Low Frames and Stuttering.
What one would you say exactly is your issue.


I'd like to add also that rag-dolls do cause issues on both Client and Server due to their physics properties. Don't forget there are Enhanced Blood scripts on here and the Rag-doll is spawning slightly inside your vehicle do to the fact that the rag-doll completely replaces the person in this situation and spawns in place, up-right in a T Bone position and will then adjust to the environment around the rag-doll.

When rag-dolls are inside an object they act a bit frantically and cause issues with the game. There are also other lag factor issues that rag-dolls cause but the developers here seem to let that happen for the benefits that having intractable rag-dolls in the game.
 
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A small freeze whenever I run someone over for example and they happen to die
 
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Yep, this is typical. To improve this make sure that all Video Settings display a * next to the option and that you do not have loads of processes missing. You may also have a worse in-game experience if you have lots of Google Chrome tabs open.

Ultimately this cannot be rectified.
 
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h
 
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So here's a couple of questions that should tell the problem of itself,

How much ram do you invent with?
Did you ever check task manager to look at the percentage of your components being used?
Do you have a SSD? If yes, do you have Garry's Mod installed on it? (Could solve the problem or decrease lag spikes etc.)

With this simple information I could try to find something that may solve your problem, cheers!
 
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When you run someone over the game screenshots your screen to detect any cheats. However, that seems to be no longer functional and this has been a thing for quite a while. They would stay stored on files.perpheads.com for 24 hours until they would get deleted automatically, this kind of info was useful not just for cheating but also to quickly conclude if a person was driving on the wrong side of the road. If I recall correctly this has been a thing as early as V1 or V2 and got to know a bit more about the screenshot function as staff. I do not know if it's fixable client side (even with a screenshot blocker, naughty people) so you will have to live with it no matter the specs. Don't bother installing the game on SSD, screenshotting will always lag your game as it's a engine problem. Ever spammed left click with the camera?

Source: Myself and Bolli
 
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in that video of creepis running the person over don't know if you noticed but he was having mini lag spikes and a slightly larger one when running over a guy, nothing that effects game play at all?
 
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Im pretty sure its got something to do with LOD(s) rendering as it is a big map and theirs alot of props too.

part from that, when theirs no one on and theirs no props or vehicles spawned in, the server performance is really good and you get high fps.
 
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