Update Log - 01/02/2020

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Update Log - 01/02/2021

An update will go live tomorrow morning at the restart. The primary aim is to get some urgent bug fixes live, but there are also some features that are in the update as well.

The changes:
  • Combat
    • Swapped the Remington 870 for the Mossberg 590A1 for light TFU (@Shiwo)
    • Reduced the amount of plastic required to craft zip ties
    • Reduced the amount of damage taken from explosions when inside vehicles
    • Grenade explosions now damage unoccupied vehicles
    • Remote explosives can't be placed without a phone
  • AFK Timer
    • Increased the premium 1 hour AFK timer to be active below 95% server capacity
    • Removed anti-AFK from staff members when the server is full
    • Fixed the AFK timer from activating on dispatchers using CCTV (Thanks @jacf104)
  • Misc
    • Added Balkan Radio (@thehomelessdude), and replaced a couple of dead stations
    • Added the ability to give tips to someone playing a piano
    • Added bonuses to the Mayors pay for managing the city funds responsibly
    • Typing in organization chat now opens up the phone
  • Other Bug Fixes
    • Fixed issues with the Mayor's City Employees tab
    • Fixed cars that were on fire being able to roll out of the fire
    • Fixed zip ties not closing the phone properly
    • Fixed the sea monster corpses being able to be restrained
    • Fixed issues with Gun Game default settings
    • Fixed issues with the crash restore system causing items to not be returned to storage
    • Fixed the crash restore system getting activated several hours after the server had started (Thanks @blobvis 2.0)
    • Fixed the dispatcher map from getting confused when changing jobs
    • Fixed bodies not being able to be removed after a player disconnected while ragdolled by a vehicle

Things that have already been live for a couple of weeks but we never put a log out for:
  • Added "Bow" to the act wheel
  • Added improved SWAT Van (Thanks to @Tetios1)
  • Fixed single sign on for help.perpheads.com
  • Fixed minor exploits and bugs

Thanks to @ardomaxi, @Ayjay and @Carrot for testing.

Please continue to submit your ideas, suggestions and bug reports on the forums!
 
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Seeming as you manage to get us any firearm, what about any car for TFU?
 

Deleted member 3131

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passive RP items when?
cigars, alcohol, food (all sweps you can hold in your hand).
pizza as food? maybe pasta?
sale and crafting of passive RP items to bring more economical activities other than 1. fish 2.crime 3.craft guns or props
 
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