it wasn’t a genuine ‘suggestion’ more a where I think it’s going wrong.
The issue is, the PD is too unorganised for 128 players. Everyone responds to the same thing & it means some things are massively over responded and others are massively under responded.
Officers hear a shootout and drive...
I truly believe if we had active dispatchers & a radio system that meant the dispatchers could truly control what incidents other officers are aware of we would see an improvement.
If a dispatcher is active, units should only have access to unit radio & direct to dispatch. Unless the dispatcher...
I think PD quality dropped when slots increased from 64 to 128.
The current build just doesn’t work for the player count, you either have barely any cops unable to respond to anything or you have an entire army all responding to the same situation.
PD peaked when player count was 32 at peak...
Had to double check this wasn’t a bumped thread from 2019… like many have said, has always been an ‘issue’ and will continue to be!
Just become an epic passive role player!
As someone who hasn’t played v6, it’s crazy how from the photos it looks nothing like parallel but seeing these renders you can see exactly how it still is paralake
Can’t wait to explore it whenever I return!