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Fredy finished his crash restore system, so of course a new rule is needed. Let us know if you find any issues with the crash restore system.​

Rule Changes
  • 2.4 Exchanging In-Game Items funds for Real Funds
  • 3.28 Being Tied-up/Gagged
  • 3.29 Bank Robbery Hostages
  • 4.5 The Mayor
Rule Additions
  • 6.1 Server Crashes/Restarts
  • 6.2 Third-Party Software, Macros and Scripts
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Similar to last year's halloween update you will be able to grow pumpkins using seeds you can buy at the Betrunkener Drache pub.

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You can then use your grown pumpkins to either craft Jack O'Lanterns or convert them into a package of candy.
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Unlike last year's event, you might not want to eat all your candy at once, as it will definitely prove useful on halloween.

I want to give a big shoutout to @Carrot, who helped us revamp the old pumpkin model and also made the model for the JackO lantern. What the candy will be useful for will be revealed tomorrow ;)
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UPDATE LOG - 15/09/2017

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After lots of preparing and development, we have finally finished something we've been keeping a secret for a while now! You can now head down to the Hungriges Schwein Casino to play a game of Poker, rules of this type of poker follow Texas Hold'em.

Joining the table:
To join the table, press E on a chair.

Currently you can access the low stakes tables, in the near future higher stake tables will be added.
The lowest amount you can put in to start is $2000, and the maximum $60,000.
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Your dealt cards & your chips.
You will be given two cards for the game, these will be your cards for the entire game. You can peak at these
cards throughout the game using left click. Don't worry when peaking though, other players can't see your
cards, only you can. Your chips will be on the right side of your cards throughout your time at the table, once you
run out of money, you will have to exit the table and put more money in.
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Betting menu:
The betting menu gives you four options, you get a minute to choose an option based on the cards...
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04/09/2017 Update Log

The couch and sofa props ingame can now finally be used to actually sit down:

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And as a small bonus, we made the bed work too:

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Additionally, all of the broken radio stations were swapped out for working ones, and we also got a few new ones:
  • 86.1 Eurobeat The Meat FM (@Tom Hill)
  • 90.2 Retrowave
  • 98.8 TeaTime FM
  • 105.7 I Love Radio

And adjusted a few things with the new courier job:
  • Courier is not getting paid by the city anymore, instead all of the NPC deliveries were made more frequent and pay out more money
  • The amount of NPC contracts now gets scaled by amount of couriers
  • Players do not require a car to join courier anymore
  • Players can not order food items when they have more than 20 food items already on them
Thanks to:
@ayjay
@Carrot
@Creepis
@Hayden
@ErmakDimon
@John Daymon
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03/09/2017 Update Log

New Courier System
The Courier system has been updated! You can now enjoy a re-worked system which features some cool new additions to how the old system worked, with also an addition of scripted contract jobs from stores and NPC’s across the city!

Head to the Delivery Warehouse to sign up for the job!
(Two Couriers can now be in service, rather than the one slot before)

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Wait for an order from another player, or an NPC.
The text message you receive will display the order value and where you’ll be delivering it to.
(You will receive 10% of the order value once delivered)


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Collect your package from inside the delivery warehouse
Your package will display the location and what type of client you are delivering to.
You can put up to four parcels inside the van at a time.

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Place the parcel inside the van!
Take the parcel to your delivery truck, and place it inside.

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Hey everyone, tonight the staff team conducted a meeting and discussed the current rules and what changes should be made, below i'll list what changes have either been recently changed, or changed tonight:

  • 3.5 - Reverted to it's original state - Specifically removed was "if a user disconnects for over an hour then NLR goes into play. Another addition made - Specifically "Players should not use or act upon any information gained from other players which is relevant to their previous death, while their NLR timer is active."
  • 5.1 - Reverted to it's original state - Specifically removed was "user's cannot mug at the drug dealer"
  • 2.4 - Edited - Specifically changed so that "Any in-game items cannot be exchanged for IRL funds"
  • 3.7 - Edited - Specifically removed "Any type of fortification or defense in the bazaar or business shops is prohibited." and added examples within the construction booklet
  • 3.8 - Edited - Changed the elevated platforms section from "Excessively" to "Any"
  • 3.24 - Edited - Added "
    The exception to this rule allows you to talk about OOC related things when it does not affect anyone around you, or anyone openly involved in a roleplay situaion, for example when inside your base or in a private area."
  • 5.2 - Edited - Added "
    unless they have been robbed, scammed, or have loaned the money to/by the player who will refuse to return the money"
All these rule additions should be added fairly soon, hope they're all to your liking, take care everyone!
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Bank robberies have received a complete overhaul in how they work and how much they will reward participants. You will need to speak with the drug dealer who can get you in contact with someone.
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After a brief period you will be texted by this person and told to wire their bank account $5000 to get the heist underway.
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Afterward, you’ll be requested to gather a crew who will need to text the number which contacted you with a certain code provided, this gets them in on the action. In a bit, you will make your first face-to-face contact and get the vault cracker from an associate of theirs as the leader.

Once you’ve assembled at the bank, place the vault cracker on the door and get ready to defend it, possibly with your life. Police will get alerted to this after some time and start coming for you.
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Unfortunately, the vault cracker is not flawless so it will be up to a member of the crew to reset it on occasion.
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When the process is...
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Hello there guys, it's been a while since we've done events so as its nearing the end of the summer holidays for lots of you we thought we'd have them next Saturday. Information below:

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TIME:
4:00 PM

EVENT:
Team Bat Battle

WINNER ROUND ONE: @*NetherStalkers*
WINNER ROUND TWO: @Speedy

Description:
An area for the event is chosen by the staff team before the event then some construction will take place to make it look like more of a war zone. Everybody who would like to participate in the event will be taken to the location and put into a queue where they will receive their bat, they will also be screened for any bandages/stim packs, they're not allowed in the event and they will be taken from you. Once everybody is given a bat, you will be instructed to start then the last three standing will be the winners.
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TIME:
6:00 PM

EVENT: Glass Co & Parker Raid

WINNER(S):
RED TEAM

Description:
People are split into two teams, both teams are given an arsenal of weapons. The defending team will be given a dump of props and all the Premium members of the team will be able to build the defenses. They will be given around 5-10 minutes to build and Staff Members will constantly be checking to make sure its all placed within the rules. When the defending team have finished building and are in position, the attacking team will be let go. People on the attacking team will get a few flashbangs and some crowbars/bobby pins. The final team standing wins.

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TIME:
7:00 PM

EVENT:
Hunger Games

WINNER(S):

1st
: @[KDG]Dom_
2nd: @CodezBlack
3rd: @MachineGunO


Description: Just like the movie, people are placed into...​
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Today's update mainly focuses on the ATM and some other suggestions you guys made. This update contains a content update, so make sure you have downloads enabled to experience the new ATM fully.

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Thanks @AyJay for the ATM background.
Today's update mainly fixes many bugs that were reported by you on the github issue tracker, such as
  • Fixed fall damage
  • Fixed undraggable ragdolls
  • Fixed windows being unbreakable after being shot out once
  • Ragdolls disappearing after respawning
  • and many more
Check out https://github.com/syl0r/Perpheads-Issues/issues?q=is:issue+is:closed for some of the fixed bugs.

The update also includes a few new/changed features:

The map app is now actually usable.

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If you experience your values changing, then it's probably because you entered a color that is out of the allowed range (so that we don't get super bright pink cars blinding us).

There will be many more updates over the next few days/weeks, so stay tuned.