Ban Dispute (phoondos)

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Location
Poland
Punishment Type: Ban
Punishment Subtype: Server Ban
Appeal Type: Dispute[Evidence]
Which staff member issued the punishment?: @phoondos
How long were you banned/blacklisted for?: 2 Days

Your Steam Name: calvin hildreth
Your Roleplay Name: Calvin Hildreth
Your SteamID: STEAM_0:0:611841546

Why were you punished?: Mugging people with their guns out

Why should this appeal be considered?: I am writing to formally appeal the punishment issued against me under Rule 3.4, based on an incident involving an attempted mugging of a player who had their firearm out. I respectfully believe this punishment was unjustified for the following reasons:

No Explicit Rule Violation
Upon reviewing the official server rules, I have found that neither Rule 3.4 nor Rule 5.1 explicitly state that mugging a player who has their firearm out is not allowed. If this is indeed a server wide expectation, I believe it should be clearly defined within the relevant rule segments rather than being enforced as an implied or unwritten rule.

Staff and Community Feedback
My close friend, Richard, submitted a help ticket to inquire further about this specific rule interpretation as he was also confused by the situation. In that discussion, both the responding staff member (ForoG) and Richard reached a mutual agreement that this situation is not clearly addressed in the current rule documentation, and that it perhaps should be added to avoid future confusion.


Context of the Situation
The punishment was based on the claim that I attempted to mug a player who had a firearm visible. However, if you watch the video of the incident, it’s clear that the pistol was not visible from my point of view. My character model fully blocked the holstered weapon until I was already behind the individual. Once I was in that position and engaged in the mugging, I didn’t notice the weapon as my focus was on roleplaying the scenario.

Additionally, I’d like to point out that areas like the drug dealer inherently carry high risk. If the presence of a potentially visible weapon alone constitutes a violation of Rule 3.4, then wouldn’t that same logic apply to anyone visiting such a location? It raises concern over whether we’re penalizing normal gameplay interactions in high-risk zones where threat levels are always elevated.
Request for Clarification and Consistency
I kindly ask that the team consider this appeal and possibly review the clarity of Rules 3.4 and 5.1. If certain expectations such as being unable to initiate a mugging on players with visible firearms are indeed punishable, I believe it's only fair that they be included explicitly in the official rule set.

Thank you for your time and consideration. I hope this can be resolved fairly, and I’m more than willing to cooperate further if needed.

Best regards,
Calvin Hildreth

Additional Information: I would like to request for an administrator of the forums to include the rule that i have been punished by into the 3.4 and/or 5.1 segment of the rules, As, in my opinion it is unacceptable for players to be punished by a rule that has been only approved on a forum post, and not have been added into the list of the rules.
 
I would also like to quote the first part of the 3.4 rule, "Any actions that risk a player’s life, well-being or freedom from imprisonment must be done for beneficial and realistic reasons." As i have been at the drug dealer, i was doing that for beneficial reasons, those being money and his firearm if he would've put his hands up, therefore i think this rule should be not included in raids/muggable areas such as the drug dealer as you are clearly trying to mug them for benefit. And thus not being putting your life at risk for no reason.
 




Denied, you really should be paying more attention and making sure users are unarmed before attempting to gunpoint him, then to shoot him after he walks away? Not to mention this also caused another unarmed user to be gunned down because of that.

It’s your responsibility to make sure someone is armed or not before trying to gunpoint them, the dealer is not an immediate KOS zone so you have risk-less time to check if someone is unarmed or not.

Although this will be denied, I have spoken to A1L and will be requesting the example to be added to 3.4 and possibly 5.1 to avoid confusion in the future, alternatively you can make a rule suggestion if you’d like.

Reviewed with @Vollgas and @Lhealey05
 
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