Server Suggestion HUD Directions for Incidents.

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Suggestion Title: HUD Directions for Incidents.
Suggestion Description: Like the tutorial directional arrows, when you assign yourself to an incident as Firefighter/Police/EMS, you should have a directional arrow taking you to the incident. You can already see the locations using the dispatcher map on the police computer so this would not be broken, and this should definitely help with new players and people trying to find their way around the map after getting their first job. This should be a toggleable option in the F1 Settings and it should be enabled by default.

Why should this be added?:
- It will help a lot for new EMS, Firefighters and Police for responding to incidents. As often when a player joins a job for the first time they are useless (no offence) as they do not know their way around the map. This will help a lot for when there is only a few people on duty and some of them are new players.

What negatives could this have?:
- I cant think of anything, but let me know if you can think of any in the comments!

What problem would this suggestion solve?: New players not being able to do their job.

Medics/Firefighters actually responding to issues when first going on duty.
 
Swear there's already an arrow pointer implemented with the new player missions not sure if that can be repurposed to do this?
 
This would help me with the subs house numbers. I can't, for the love of all, remember which house is which :|

The only downside to this is that if it would point towards the incident, locations which are vague or longer streets would now allow you a fast way to check it. Not that you couldn't already, but just makes cops faster to respond to stuff.
 
Honestly, even if you made the incident your unit specifically is assigned to on dispatch map a different colour that would be amazing. Currently, all incidents with no units assigned are red and incidents with any units assigned have a bit of yellow, but if you made the incident your unit is assigned to have a bit of green or something it would be infinitely easier to find.
 
Honestly, even if you made the incident your unit specifically is assigned to on dispatch map a different colour that would be amazing. Currently, all incidents with no units assigned are red and incidents with any units assigned have a bit of yellow, but if you made the incident your unit is assigned to have a bit of green or something it would be infinitely easier to find.
Definately, that should go alongside something like this
 
Good suggestion. I would add that it should only be available for new players. The arrow on the HUD takes away from the realism and gives it Crazy Taxi vibes. For experienced players, they should roleplay properly and use the incident map to find the exact location.

A downside, might just be that the arrow points in the wrong direction of travel. So players end up taking bad routes to incidents by blindly following the arrow as the crow flies rather than taking the highway.

Maybe a way to get new players to know where to go is to simply teach them how to use the incident map, add it as part of a questionnaire or even make it a part of a new tutorial mission pack covering government jobs. Splash in a bit of colour like @Avid Feminist suggested on the assigned incident and that should do the trick.
 
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