Server Suggestion Make bombs not leave DNA

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Suggestion Title: Make bombs not leave DNA
Suggestion Description: So as somewhat of a bomb expert, when you place and detonate a bomb it leaves DNA on the person who placed the bomb, not who rang the bomb. This seems unrealistic as when you die to a bomb u normally arent 1 solid piece and having dna on you doesnt make much sense.
An example of why this makes no sense, last night me and my friend blew up 7 people and I had allegedly numerous dna on me when most people died within a close proximity of the bomb and subsequent vehicle explosion causing my arrest for 9.5, this makes no sense as they would have been smithereens.

Why should this be added?:
- more realism in the roleplay
- makes bombs more sinister when used for murders

What negatives could this have?:
- bombs being the new meta to kill ur rivals

What problem would this suggestion solve?: makes bombs be realistic in that they blow up dna and doesnt leave evidence of who did what
 
As a professional Explosive user, EOD enforcer and someone with a multitude of experience in bomb detonation i too agree.
 
Honestly, i think for gameplay purposes that would be fair enough. Though I feel like since remote explosives do give fairly little warning (especially since its just a ringtone) there should still be a way for police to trace the number that called it. Maybe make that what shows on DNA instead of the player who dropped it.
 

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