You know I sometimes wonder what is going on inside someone's head, in this case it would be a business minded individual trying to reduce operating costs
It's dumb to give crafters such a high risk, since crafting isn't a high reward thing at all - Done by choice
The people making all the cash only give you a dime for the hours of crafting you actually do - You set the prices, guess you should value yourself more
also mentioned it's dumb and it...
Look, no-one is making you store 10 guns in a single chest when you're crafting.
No-one is making you leave a chest in the open with all the 'valuables' inside when you get raided
You choose to put stuff in a chest instead of storage for the convenience but the convenience should also come at a...
Description of the idea:
Make the chests a muggable item
As items can be stored in chest it seems like a bad concept to allow people to store muggable items in a chest to make them safe from someone mugging them
The current rule states:
Items such as: Barricades, Furniture, crafting materials...
Description of the idea: Add the ability to lockpick/crowbar chests and crafting tables to steal the contents inside
Why should this be added? (pros):
- Would allow people to rob the contents of the crafting tables and chests
- Would stop chests from being used as quick storage during raids...