Model Suggestion Bulk materials for better bulk crafting

Messages
9,094
Reaction score
11,454
Points
935
Location
REHAB
Suggestion Title: Bulk materials for better bulk crafting
Suggestion Description: Adding new items, such as:
- Bulk metal girder (not to be confused with the current one we have)
- Sack of brass scraps
- Bundle of lumber
- Bulk scrap plastic
- Bulk Polymer
- Recycled PC Parts (Scrap electronics)
- Box of nails
- Industrial Glue bottle
- Bundle of metal bars.
- Palette of glass


Upon purchasing the item, you can then craft it into a randomly determined pile of raw material, either just under breaking even on cost or over the profit margin.

The ability to craft these materials into a bulk form, for easier storage, should also be presented.

The idea here is to allow bulk purchase and transport of materials used in crafting and to, for mass production of weapons or furniture, cut costs in mass production.

An example of this is, 100 pieces of metal cost 35000. If a bulk metal item is priced at 37500, and the output of recycling the metal is between 90-120, Then there’s a chance that the bulk metal could save a few L’s in bulk crafting. Furthermore, it adds convenience, rather than having to acquire specific materials for precision, cost effective crafting, players could just buy bulk materials and see what it would allow them to craft, good for people who aren’t exactly planning on anything specific on their crafting journey whilst running a bazaar shop.

Furthermore, all these items would look pretty cool on display.

Of course, for balance reasons, this could be made harder to attain than regular materials, such as limiting it to courier shops, which would also see more use with courier when they are online.

Why should this be added?:
- Recycling is good for the planet!
- Allows bulk materials storage, meaning less storage space fuckery.
- The items themselves, such as pallets of wood, glass, etc. would look good in builds.
- Models for some of these exist as map props (glass co glass piles)

What negatives could this have?:
- Takes precision out of crafting I guess.
- Model work
 
Top