Server Suggestion Gang Tasks

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Suggestion Title: Gang Tasks
Suggestion Description: A new Tab on the F3 menu is opened, now roleplay tasks are available to get organization XP.

Tasks can be oriented from daily, weekly to potentially monthly.

A few ideas for some tasks I’d personally love to see, inspired by others and my own ideas:

Daily - Chop a car
Daily - Mug one person while the DD is there
Daily - Rob the bank
Daily - Sell 5 Magic Mushrooms
Daily - Steal a rival car
Daily - Force open the door of a place owned by a rival.

Weekly - Sell 5,000 grams of any drug
Weekly - Sell 1000 Grams of (Random type) Meth
Weekly - Chop 10 Cars
Weekly - Sell 50 Magic Mushrooms
Weekly - Steal 10 cars owned by rivals
Weekly - force open the property of 10 rivals (players should still respect the rules and not raid the same player under 60 minutes)

Monthly - Sell 10,000 Grams of drugs
Monthly - Steal $25,000,000 in Dirty money / Rob Bank 25 times successfully with over $1,000,000 in dirty money stolen

An idea I was iffy on adding was the inclusion of a money reward to completing these tasks wired to the Organization Bank Account depending on the type of mission completed:

Daily = $10,000
Weekly = $100,000
Monthly = $1,000,000

Why should this be added?:
- players have more reason to play
- Something for everyone, casuals can do Dailies while Grinders can wipe out all the tasks
- Uses mechanics in the game already and future-proofed for any crime added next.
- Gangs have more group activities and start needing more leadership
- organizations who hit these tasks may gain a reputation and start being recognized
- opens doors for more rival fun and competition.

What negatives could this have?:
- most people don’t care to farm magic mushrooms
- Economic Inflation

What problem would this suggestion solve?: Players can get bored after a cooldown hits for raiding, this gives organizations to grow notoriety and have group activities to do.
 
Last edited:
I know I just said in shoutbox that you have bad suggestions, but I take it back for this one, I like this, it gives orgs more reasons to leave their bases and do things that orgs were made for, promotes more activity within the server and i can't imagine it would be too hard to make this just time consuming.
 

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