Goodbye PH

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Hey everyone recently i haven't been on the server for a long time. The reason for that is that my game crashes every time i try to load in to the server.
If you find a fix for the problem I'll put a spoiler in the end please PM me.
I have a mac (rip not my problem its my dad) and the problem kinda is that i have a mac. I will be on the forums/ts3 but not on the server.

Bai

Crashed Thread: 0 AwesomiumBrowserMain Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000

Thread 0 Crashed:: AwesomiumBrowserMain Dispatch queue: com.apple.main-thread
0 Awesomium 0x21972ce1 mac_plugin_interposing::GetPluginWindowHasFocus(void*) + 1676113
1 libsystem_malloc.dylib 0x9972c495 szone_error + 246
2 libsystem_malloc.dylib 0x9972002b allocate_pages + 482
3 libsystem_malloc.dylib 0x99721abe allocate_pages_securely + 166
4 libsystem_malloc.dylib 0x99720f8c szone_malloc_should_clear + 2580
5 libsystem_malloc.dylib 0x99720571 szone_malloc + 24
6 Awesomium 0x219736d1 mac_plugin_interposing::GetPluginWindowHasFocus(void*) + 1678657
7 libsystem_malloc.dylib 0x99720519 malloc_zone_malloc + 75
8 libsystem_malloc.dylib 0x9971f308 malloc + 52
9 engine.dylib 0x071629f3 PackedEntity::AllocAndCopyPadded(void const*, unsigned long) + 51
10 engine.dylib 0x06fdccc0 CBaseClientState::CopyEntityBaseline(int, int) + 192
11 engine.dylib 0x0701b92f CL_ProcessPacketEntities(SVC_PacketEntities*) + 831
12 engine.dylib 0x07182f76 CClientState: processPacketEntities(SVC_PacketEntities*) + 166
13 engine.dylib 0x07182fbb non-virtual thunk to CClientState: processPacketEntities(SVC_PacketEntities*) +


 
If only you joined the dark side the glorious PC masters.

"At the going down of the sun, we will remember you"

Gunna miss you <3 :pcmr:
 
Hey everyone recently i haven't been on the server for a long time. The reason for that is that my game crashes every time i try to load in to the server.
If you find a fix for the problem I'll put a spoiler in the end please PM me.
I have a mac (rip not my problem its my dad) and the problem kinda is that i have a mac. I will be on the forums/ts3 but not on the server.

Bai

Crashed Thread: 0 AwesomiumBrowserMain Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000

Thread 0 Crashed:: AwesomiumBrowserMain Dispatch queue: com.apple.main-thread
0 Awesomium 0x21972ce1 mac_plugin_interposing::GetPluginWindowHasFocus(void*) + 1676113
1 libsystem_malloc.dylib 0x9972c495 szone_error + 246
2 libsystem_malloc.dylib 0x9972002b allocate_pages + 482
3 libsystem_malloc.dylib 0x99721abe allocate_pages_securely + 166
4 libsystem_malloc.dylib 0x99720f8c szone_malloc_should_clear + 2580
5 libsystem_malloc.dylib 0x99720571 szone_malloc + 24
6 Awesomium 0x219736d1 mac_plugin_interposing::GetPluginWindowHasFocus(void*) + 1678657
7 libsystem_malloc.dylib 0x99720519 malloc_zone_malloc + 75
8 libsystem_malloc.dylib 0x9971f308 malloc + 52
9 engine.dylib 0x071629f3 PackedEntity::AllocAndCopyPadded(void const*, unsigned long) + 51
10 engine.dylib 0x06fdccc0 CBaseClientState::CopyEntityBaseline(int, int) + 192
11 engine.dylib 0x0701b92f CL_ProcessPacketEntities(SVC_PacketEntities*) + 831
12 engine.dylib 0x07182f76 CClientState: processPacketEntities(SVC_PacketEntities*) + 166
13 engine.dylib 0x07182fbb non-virtual thunk to CClientState: processPacketEntities(SVC_PacketEntities*) +

I've had this problem for a while too buddy, what you're gonna want to do is this:

Go to your Steam Library and right click on Garry's Mod.


Upon right clicking, you're gonna want to go to the bottom tab titled 'Properties'

4FBcKdF.png



Upon getting onto this, go to the tab labeled 'LOCAL FILES', you should then click the bottom option 'VERIFY INTEGRITY OF GAME CACHE'.

When you do this, a small window will open that will clean out your files and sweep for any corrupt ones, the corrupt ones will be deleted and you will be able to play again.






IF This Does Not Work: I currently have this problem, everytime you open Gmod, instead of going straight to the server, you want to open a singleplayer game on any map (let any downloading addons finish first), after this just join normally and all should be good.


If none of these work I wish you luck and hope you get it fixed.
 
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