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Discussion Post: https://perpheads.com/threads/let-p...-for-x-amount-of-time-after-timing-out.19166/
Main Idea: Letting entities such as drugs, guns, ownage of buildings, etc, remain after a player times out/crashes
Full description of the idea: When a player crashes, it's said/treated as "X has timed out" after that, things such as the player's props, drugs, ownage of property, should remain for an X amount of time until X player has reconnected. If X player does not reconnect after X amount of time, the items listed above (and more) would disappear as they do now when you disconnect/time out.
Why should it be added?: I cannot stress enough on how much this would relive players when they suddenly crash out of nowhere. Too many times, I have crashed growing drugs, being unconscious and being placed in jail upon reconnect, in the middle of an important situation or before, etc. It'd be so great if you can come back, knowing that the amount of money you put on buying the property, drugs, guns, etc, wouldn't disappear when you came back. Too many times this happens. I'm growing I'm bound to crash and lose everything, my pots, seeds, etc, having to re-spend all my money to get it back, just to have it all disappear as I crash once more. I'm sure this happens to other players too, and aggravates them just as it does to me. It would lessen the amount of Refund Requests being made resulting from crashes in game, giving staff a break.
Pros: You won't lose the investment you've made into everything you've bought/crafted.
Keeps immersion going as when you're driving with a friend on the intersection your car won't disappear out of thin air and the guy won't be banged by 10 cars and ticketed for jaywalking.
Won't make you piss yourself when you return
Cons: Delay when you can actually buy something, such as an apartment.
Delay on if you can get a cruiser or not.
*Other additions: Let it state in LOOC that X player has timed out.
*Images: [N/A]
Main Idea: Letting entities such as drugs, guns, ownage of buildings, etc, remain after a player times out/crashes
Full description of the idea: When a player crashes, it's said/treated as "X has timed out" after that, things such as the player's props, drugs, ownage of property, should remain for an X amount of time until X player has reconnected. If X player does not reconnect after X amount of time, the items listed above (and more) would disappear as they do now when you disconnect/time out.
Why should it be added?: I cannot stress enough on how much this would relive players when they suddenly crash out of nowhere. Too many times, I have crashed growing drugs, being unconscious and being placed in jail upon reconnect, in the middle of an important situation or before, etc. It'd be so great if you can come back, knowing that the amount of money you put on buying the property, drugs, guns, etc, wouldn't disappear when you came back. Too many times this happens. I'm growing I'm bound to crash and lose everything, my pots, seeds, etc, having to re-spend all my money to get it back, just to have it all disappear as I crash once more. I'm sure this happens to other players too, and aggravates them just as it does to me. It would lessen the amount of Refund Requests being made resulting from crashes in game, giving staff a break.
Pros: You won't lose the investment you've made into everything you've bought/crafted.
Keeps immersion going as when you're driving with a friend on the intersection your car won't disappear out of thin air and the guy won't be banged by 10 cars and ticketed for jaywalking.
Won't make you piss yourself when you return
Cons: Delay when you can actually buy something, such as an apartment.
Delay on if you can get a cruiser or not.
*Other additions: Let it state in LOOC that X player has timed out.
*Images: [N/A]