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3.4 Putting your Life at Risk
Any actions taken by a player that may put their In-Character life, freedom from imprisonment or general well being at risk must be done so in a realistic fashion and for beneficial reasons.
This rule is specifically relevant to the violation of any In-Character law, meaning that murders, thefts, etc, are all expected to be conducted realistically;
A common example of an unreasonable risk would be for a player to murder a Police Officer in order to avoid receiving a traffic ticket. The risk involved with the murder of a Police Officer is typically grossly disproportionate to the benefit of avoiding a traffic ticket. Another example would be for a player to walk on the highway without a justifiable reason.