The server supports the ability to have custom materials located in GarrysMod/garrysmod/data/phcustomtextures applied to your first-person weapons. Previously it was allowed to use custom textures from a folder in the addons folder that overwrote the server’s workshop content. However, these applied to all weapons, not just your own viewmodel, and thus could be used to gain an advantage by making other weapons easier to see. Going forward only custom textures properly using the phcustomtextures directory will be allowed.
The following guide details how to use the new method for using...