Rule Suggestion (New Rule)

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Suggestion Topic: New Rule
Suggestion Description: "Zerging" Done by bringing double or more raiders than the amount of defenders during a raid

Why should this be added?:
- when you are a duo or a squad living in hicktown trailers, sometimes large groups of up to 8 or more can absolutely steamroll your base, leading to loss of items and money, it would be complicated to make a rule due to counter raiders and 3rd parties but there is an ongoing issue of large groups raiding small groups and easily beating them, so if a rule stated that no more than a 2-1 ratio was allowed, using the banks rating of 2 or more for each property, like a max of 4 people can raid a trailer in hicktown

What negatives could this have?:
-3rd parties like counter raiders, may be mistaken for raiders leading to false bans
-if players stack 5 people in a base rated for 2 it would result in the raiders loosing
 
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Reactions: MJ.
Not to be rude but this would be beyond hellish for to be enforced as staff members dont have the time to look through demos everyday or look through logs which don't show EVERY person or no clip at raids. This is incredibly out of touch to expect staff members to enforce this. Yes its annoying, yes its an issue however to add to the fact basing in arguably the shittiest bases on the server doesn't really help at all to defend
 
Players don't have X-ray vision into your apartment; they can't see how many people there are. Having a rule for this would be intractable for staff members. It is not meant to be easy to grow drugs, as it makes money fast. If you make it easier, then there is no point in playing.
 
Players don't have X-ray vision into your apartment; they can't see how many people there are. Having a rule for this would be intractable for staff members. It is not meant to be easy to grow drugs, as it makes money fast. If you make it easier, then there is no point in playing.
Using the bank for info, such as where is has a player symbol that shows if an apartment or building is rated for two, could be raided by 4 max
 
terrible idea, the randomness of raiding makes perpheads fun, responding to a raid as pd or defending ur base and knowing how many raiders to expect is boring. If you're being zerged too frequently you should roleplay making friends and base with them to counter it
 
Using the bank for info, such as where is has a player symbol that shows if an apartment or building is rated for two, could be raided by 4 max
What this showcases is how many people can have planters in the property at once, you can have way more people in these properties then what can be placed, again people give good points regarding the essentially unenforable nature of this rule change as raiders not being able to have the ability to see the amount of players inside a property at once.
 
While 'zerging' as you describe it is definitely cringe when it does happen, practically speaking this just cannot be realistically enforced.

I get what you're saying about the maximum occupancy ratings in the Bank but players are already expected to keep track of a range of things when performing criminal activity so as to not break the rules. I think it would therefore be an unfair expectation to have everyone learn the maximum raiding party size for each property.

Also, I'm sure a good chunk of the time larger raiding parties don't always set out to raid smaller properties and sometimes, it just happens by circumstance or what properties are currently occupied. They are already incentivised to raid bigger ones anyway because there will likely be more people and thus more loot and drugs to steal.

I empathise with your strength of feeling, as it can be really gut-wrenching to feel you never stood a chance, but you also have to accept that criminal activity is an inherently dangerous, risky way to play and make money. The chance of reward is really high but the setback if you lose a confrontation can be really tough if you don't have an established storage of guns, ammunition, and a bank account to fund losses.

If you and a friend are struggling to get a foothold, then it may be time to consider finding like-minded players and create an organisation or find an already established one and join it - there are plenty who I'm sure will recruit you, provided you're not a complete idiot.
 
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