Hey guys!
Long time no see; been busy with a new project for a while now.
It has finally been released on Steam and can be found here: Coof Attack Storepage
Please take a quick look ;)
It would be a bit odd for sure, but DrinkWater is correct about hitboxes. When a bullet enters a hitbox, it then does an expensive calculation to see if it's going to hit the physics model (in this case the car) and if it hits, then damage can be applied. If we have a hitbox under the chest...
Here is a view of the xyz grids (top, side, side views) of the Evocity2_v5p map:
And here is Paralake_v4:
While evocity2 does have roads that go under the map which make it seem bigger, it is in reality not bigger than paralake. It's just an illusion. Paralake utilizes the whole grid space...