Server Suggestion Crafting queue

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Suggestion Title: Craftable que
Suggestion Description: Crafters can que up items so that everytime an item finishes they don't have to go all the way back and click it again

Why should this be added?:
-It's a pain in the ass crafting over 300boxes of ammo and having to go back and forth for like 3hrs plus

What negatives could this have?:
- none literally none

What problem would this suggestion solve?: crafting being that much more of a pain
 
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Suggestion Title: Craftable que
Suggestion Description: Crafters can que up items so that everytime an item finishes they don't have to go all the way back and click it again

Why should this be added?:
-It's a pain in the ass crafting over 300boxes of ammo and having to go back and forth for like 3hrs plus

What negatives could this have?:
- none literally none

What problem would this suggestion solve?: crafting being that much more of a pain
Suggested many many times you wouldn't believe but was all denied for no reason.
 
IF not for different items, at least being able to set an amount for the *same item* would be very nice barring you have the materials of course (I imagine this would be its biggest hinderance if implemented).
 
Suggested many many times you wouldn't believe but was all denied for no reason.
The reason, i’m guessing, is they don’t want a bunch of players sitting afk producing 100 stimpacks and printing money. I know it’s rich coming from me, but the city is more alive when players are actively playing.

I expect this one to be denied again, the only thing I can realistically see being implemented is a craftable “pack” of items like 5x stimpacks or 5x Rifle Ammo.
 
This is a good Idea however the only issue would be people AFK crafting. However this could be solved with adding a limit to what they can craft. E.G 10 pistol ammo but only 4 sniper due to the time to craft
 
I understand the whole AFK Crafting but I just had to craft a 150 Rifle and 150 Pistol boxes for an order and I want to jump off a bridge the whole process is just mentally consuming
 
I've seen people do 750 of rifle and pistol in one order and yeah I agree. they sounded dead inside. Would be nice if there was a way to craft 5x of ammo at a time but it takes alittle longer per item than it does to craft it singlehanded. 3-5 seconds more per ammo box but enough to make a noticeable time impact. when you do big orders an extra 10 minutes after it crushing.
 
Make it similar to how OSRS did it with Fletching. They made it so you can craft 10 batches in 1 click and then you have to click again instead of spam clicking, they did this to avoid easy botting. This is only an issue for items like stimpacks, ammo, crowbars etc. Guns and attachments are fine how they are.

Maybe make it 5 per click with an adjustable sliding bar to adjust to 1-5?
 
Yea I like that idea that's not a bad compromise to crafting like 500 individual items for like hrs straight
 
Maybe have it be a set range depending on a sliding scale of crafting times. Like anything below 1 minute should be allowed up to 6 items, anything above 1 minute should be allowed up to 4 items and so on.
 
vaultcorp crafters absolutely gooning right now.

On a serious note, i've noticed the years of gaming absolutely fucked my physical ergonomics and i do suffer from repetitive strain injury pretty quick nowadays. Crafting shouldn't be an idle tycoon where you click craft and have a 100 bandages appear, but clicking a bandage, the medical tab and then the bandage a hundred times isn't exactly a great mechanic either. A middle ground between these would be perfect.

You can only craft so many items before you need to empty your workbench or supplement the amount of materials anyway. Nobody will be able to craft a 100 magazines in one go, or a 100 AK's in one go. You can only hold 15 bandages or 12 ammo types for example. I think that being able to queue whatever fit's in your inventory will only make it a more healthy gameplay dynamic.

Say you would be able to queue up 15 bandages, you wouldn't need to craft them every 10 seconds. That would allow you to do business in your bazaar shop and interact with other players instead of ignoring everyone while watching a movie on your phone.
 
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I think the best middle ground which is easy to code and fair would be to have the ability to bulk craft a full inventory stack of the item e.g. 12x rifle ammo, to demonstrate I am a great leader of my crafting org I have decided to try out crafting over the last couple days and have realised the pain of smaller items such as stim packs, ammo, etc
 

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