- Staff
- #1
Suggestion Title: Reduce the org player limit before drug yield drops.
Suggestion Description: As the title says, lower the number of people that can be in an organization before the drug yield is affected. This would work well with the top 5 orgs rivalling each other when it is added. (https://perpheads.com/threads/top-n-orgs-should-automatically-be-rivalled-with-each-other.76753/)
Both of these suggestions together would improve the overall PvP experience on the server, allowing smaller groups to better defend themselves against raiders and making them less likely to be countered by the larger groups. This would also benefit PD. Just before writing this post, GS9 and Bacon, 11 man raided PD, which has become a common occurrence nowadays.
Why should this be added?:
- Makes zerging less likely to happen.
What negatives could this have?:
- Less large groups having fun
What problem would this suggestion solve?: Make PvP more enjoyable for everyone so that cops and smaller groups aren't wiped out within seconds.
Suggestion Description: As the title says, lower the number of people that can be in an organization before the drug yield is affected. This would work well with the top 5 orgs rivalling each other when it is added. (https://perpheads.com/threads/top-n-orgs-should-automatically-be-rivalled-with-each-other.76753/)
Both of these suggestions together would improve the overall PvP experience on the server, allowing smaller groups to better defend themselves against raiders and making them less likely to be countered by the larger groups. This would also benefit PD. Just before writing this post, GS9 and Bacon, 11 man raided PD, which has become a common occurrence nowadays.
Why should this be added?:
- Makes zerging less likely to happen.
What negatives could this have?:
- Less large groups having fun
What problem would this suggestion solve?: Make PvP more enjoyable for everyone so that cops and smaller groups aren't wiped out within seconds.




