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  1. StephenPuffs

    So... Looking through all the guns, I'm not saying it's impossible to fix but it will require a...

    So... Looking through all the guns, I'm not saying it's impossible to fix but it will require a ton of work, so may not happen first thing. That said, I will try to make steps that would help correct it as possible.
  2. StephenPuffs

    Oof. Looks like it's a per gun thing, in some cases minor, in other cases quite large. At least...

    Oof. Looks like it's a per gun thing, in some cases minor, in other cases quite large. At least for the meantime it goes where the real aim shows, not where the crosshair appears in some ways, so it doesn't rely on people using that. That said, I will work on this and get it done before moving...
  3. StephenPuffs

    I think I see what you're talking about now. I will look into this and see how easy it is to...

    I think I see what you're talking about now. I will look into this and see how easy it is to fix. Fingers crossed it isn't different for each and every gun as that'll be a looooong project but still... I'll do what I can.
  4. StephenPuffs

    So unless there seems to be a certain weapon/sight you think is off, it seems they are aligned...

    So unless there seems to be a certain weapon/sight you think is off, it seems they are aligned correctly, but if I'm missing something, let me know. Here it is on the incredibly low 4:3 aspect ratio of 800x600 resolution. Also here is the bullet hole image with my cursor where center is.
  5. StephenPuffs

    @Clarky M24 w/ the Zenith scope with removed inaccuracy and kick. There still is the small...

    @Clarky M24 w/ the Zenith scope with removed inaccuracy and kick. There still is the small amount of bullet drop (sniper rifles generally won't suffer too much at this distance from that, so it's pretty close to wherever you're aimed). The bullet hole decal is off center (not our fault).
  6. StephenPuffs

    @Clarky There's many factors at play for this. Inherent inaccuracy of the gun (helps prevent...

    @Clarky There's many factors at play for this. Inherent inaccuracy of the gun (helps prevent things like SMGs being effective sniper rifles), slight bullet drop, firing in rapid succession for where the animation forces the sight picture to be, possibly GMod resolution (unlikely but some odd...
  7. StephenPuffs

    Maybe. But why do we feel it purposely has to be an issue? It frees up police resources that can...

    Maybe. But why do we feel it purposely has to be an issue? It frees up police resources that can be better spent doing other things. I find speeding and reckless driving are far more of an issue than worrying about headlight status. The law still makes sense as headlights are always a choice...
  8. StephenPuffs

    Update Log 09/04/2026 - Phone Updates and QoL Improvements

    I'm just going to respond to this by saying that headlights are still fully optional. They turn on automatically so civilians, police, or anyone else are less likely to mistakenly have them off at night. However, the choice is still there to turn them off so why would it be pointless? In an...
  9. StephenPuffs

    @ICEKILLER_99 Yes but I probably will reduce it some.

    @ICEKILLER_99 Yes but I probably will reduce it some.
  10. StephenPuffs

    The messenger app will likely get revamped soon enough, like how the weather app did. So it...

    The messenger app will likely get revamped soon enough, like how the weather app did. So it won't have those issues for long.
  11. StephenPuffs

    So the first day and a half were fun weren't they? :facepalm: Now that the soft lock is fixed...

    So the first day and a half were fun weren't they? :facepalm: Now that the soft lock is fixed; how are we liking the update? I will keep looking for more things to improve and fix.
  12. StephenPuffs

    You'll find out why soon enough that the stuff I kept talking about was delayed. It is worth it...

    You'll find out why soon enough that the stuff I kept talking about was delayed. It is worth it if you ask me. Now onto new things! So as usual, expect some more polls ahead. Better than tolls right?
  13. StephenPuffs

    If anyone is voting "No" for performance concerns, let me say this: A tank of fuel doesn't last...

    If anyone is voting "No" for performance concerns, let me say this: A tank of fuel doesn't last a very long time, so in all likelihood not much would change from how it is now because people will still need to turn their vehicle on and off several times throughout a day so vehicles aren't likely...
  14. StephenPuffs

    Many RL vehicles these days will have sensors for determining whether or not headlights should...

    Many RL vehicles these days will have sensors for determining whether or not headlights should come on when it is dark out. We obviously would need to make this a universal feature of cars, not just on "newer" ones. So depending when it was last started, it still would be the driver's "proper...
  15. StephenPuffs

    I know I said it would be last weekend, but I was working on some final refinements to a few...

    I know I said it would be last weekend, but I was working on some final refinements to a few things that I wanted to get just right. So instead I will plan for having it ready to enjoy over this upcoming weekend rather than at the end of it. That said, here is a new poll for you all...
  16. StephenPuffs

    This probably goes for a bunch of things but for now I am just going to look at this, as it...

    This probably goes for a bunch of things but for now I am just going to look at this, as it could just be my own personal settings. https://strawpoll.com/wby5QbRl7yA To be clear: When I say call sounds, I mean the dialing, ringing, etc. Not the voices over the phone.
  17. StephenPuffs

    You have to admit it got you though. All in good fun.

    You have to admit it got you though. All in good fun.
  18. StephenPuffs

    So currently I am looking at next weekend to publish the changes I have been working on. Nothing...

    So currently I am looking at next weekend to publish the changes I have been working on. Nothing crazy but some good QoL things for now, both mentioned on here and some that I have kept secret.
  19. StephenPuffs

    Not trying to say you weren't, I'm just trying to say that they should go vote neutrally on...

    Not trying to say you weren't, I'm just trying to say that they should go vote neutrally on their own feelings of it rather than only reading a dissenting opinion first. Not meaning yours is right or wrong. As there are pros and cons both ways.
  20. StephenPuffs

    Hence why I'm making a poll, and as stated, it may not happen regardless of outcome. It's just...

    Hence why I'm making a poll, and as stated, it may not happen regardless of outcome. It's just to gauge how people feel currently or with future changes.
  21. StephenPuffs

    The poll results from this may or may not really happen with the other changes I am looking at...

    The poll results from this may or may not really happen with the other changes I am looking at but I'm still curious how people feel on this issue. https://strawpoll.com/poy9kbKYAgJ
  22. StephenPuffs

    I have tried many different settings we have currently to find a better feel for any gun...

    I have tried many different settings we have currently to find a better feel for any gun. However, in some of my research/analysis into how I think recoil is handled in other games, I believe I found some of what makes PH fall short ”controllable" or "predictable", apart from animations. But how...
  23. StephenPuffs

    @SomeUser Based on that clip, I'm just curious. Besides hit markers, probably being able to move...

    @SomeUser Based on that clip, I'm just curious. Besides hit markers, probably being able to move slightly faster, and likely faster ADS time; what would you say makes that feel different? Watching in slow motion, the animation is also quite jumpy when shooting with a decent amount of recoil.
  24. StephenPuffs

    Something to consider when I talk about any sort of recoil change. We are not Battlefield or CoD...

    Something to consider when I talk about any sort of recoil change. We are not Battlefield or CoD so no run and gun type gunplay. We tend treat characters as an average person, not a seasoned combat veteran. That said, my goal is to make it feel more manageable, if possible.
  25. StephenPuffs

    Leaked doesn't really explain much. Just because someone made a changed file doesn't mean it's...

    Leaked doesn't really explain much. Just because someone made a changed file doesn't mean it's official or approved for use. One reason it often is often of low interest is because of it meaning the animation changes and the like. It is a ton of work for all involved. It also means weapon...
  26. StephenPuffs

    @SomeUser Very possible. Some may be more possible to change/tweak easily to be viable than...

    @SomeUser Very possible. Some may be more possible to change/tweak easily to be viable than others. As some may be more a fault of the model itself and others would be the animations it has. Either way, there are many considerations to be had with how gunplay feels with each one independently.
  27. StephenPuffs

    Point remains the same. So... I'm not sure what your point really is. Not to mention, I don't...

    Point remains the same. So... I'm not sure what your point really is. Not to mention, I don't know if the files you're talking about were distributed by a staff member or not. It'd be easy enough for someone to modify a file to remove certain animations themselves. But as stated, this would...
  28. StephenPuffs

    I mean that's like saying you can change the model to be invisible so it doesn't block your...

    I mean that's like saying you can change the model to be invisible so it doesn't block your view. Just because it's possible doesn't mean it's allowed.
  29. StephenPuffs

    For a long time it was the M4. Like with any other game, the meta changes every now and then...

    For a long time it was the M4. Like with any other game, the meta changes every now and then. One reason the SCAR is so popular is simply the firerate is fairly low, so it's easier to control compared to others with the way things are currently handled. So we may have to move from more strictly...
  30. StephenPuffs

    I have no idea what that means. Just because we have them doesn't mean it's a quick or simple...

    I have no idea what that means. Just because we have them doesn't mean it's a quick or simple change. Not only that but I do not do animations apart from very simple ones like the ceiling fan typically speaking. And like cars, we have a ton of guns, so animation changes are not a small task.
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