sourcefilmmaker

  1. Super_

    [SFM] Lighting Test Render

    When learning to make renders in Source Filmmaker one aspect that can be considered the (if not, the most) difficult part of rendering is getting your lighting to look good. Just using one light in front of the character isn't enough and will look back so usually you'll have to resort to about...
  2. Super_

    [SFM Poster] Busy Intersection

    Been a while since the last time I made a poster in SFM. However this time around, thanks to @Lelios he was able to divide the main areas of Paralake up and then turned them into their own maps so that SFM could load the map as previously it wouldn't due to the number of entities the map has...
  3. Super_

    [SFM Poster] Light Gear

    So it's been a while since I've done an SFM poster (and SFM stuff in general) so I decided for some practice to make another one after brainstorming a couple of ideas. With the introduction of the TFU light gear a couple of months back I thought it'd be cool to make a poster based off of a TFO...
  4. Super_

    [SFM Poster] Shootout

    So recently I was able to extract the majority of the PERP content into Source Filmmaker (SFM) where I was able to spawn the models in to create a scene for a poster so I decided to make a basic scene involving a shootout between Police and Civs. My original idea was to use Paralake for the...
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