- Staff
- #1
I’ve seen this all to much, people claiming that “raiding” isn’t roleplay, and that its responsible for killing the game mode. Ive disagreed with this fair bit.
Allow me to explain the mechanics of it and how it correlates to actual roleplay:
1: The drug dealer and growing:
The way perp works with drugs, from a roleplay perspective, people growing are doing so mostly to sell to the drug dealer. By doing this, they are assuming the role of a drugs supplier, meeting up with a contact at secluded locations to sell their drugs.
Unfortunately with the way it works currently, the drug dealer accepts infinite amounts of any drug for a fixed price regardless on how common the drug is and how abundant it is.
Realistically however, the drug dealer wouldn’t accept millions of the same drug from different people and would most likely focus on who can supply the most for the best price, which brings us onto our next point.
2: Supply and demand:
Allow me to explain basic economics of the underworld markets here:
Just like with any markets, supply and demand is key in drugs production and sales. The harder a drug is to produce or import, Paired with the more people who want it, the more money it’d cost. Cocaine is in huge abundance in Paralake due to everyone growing it, therefor realistically, this would cause issues for people trying to profit from it due to the market becoming so hyper inflated of these drugs that they’re worth next to nothing, making dealing drugs a small penny profit as people are able to produce Cocaine with minimal risk of police or rival intervention.
Which will bring us to:
3: cornering the market through deduction and elimination of competition:
Ever wonder why drug dealers irl have dogs, cameras, and weapons? Because the stuff they are carrying and producing is worth more per gram than gold in some cases. It sells quickly and at a pretty penny and anyone who gets their hands on it could quickly resell it simply by hanging around a pub or club. But how can they guarantee profit if they’re buying it to resell? Simple answer here is to steal it. 0 money spent would mean you would make a profit regardless of how much you resell for.
Furthermore, eliminating competition of other drugs manufacturers and dealers makes your product harder to find, meaning that people who want it would be more likely to come to you as opposed to anyone else. If the demand exceeds the supply from multiple sources then this means that a single organisation has the money and resources to expand into a drugs empire. In an ideal drug dealer career on PERP, you’ll want to be the guy everyone comes to if they want to buy or sell drugs, just like IRL.
Furhermore:
4: It happens IRL:
https://en.wikipedia.org/wiki/Mexican_drug_war
5: the police aspect:
Raids are (albeit often wasted by officers) a perfect opportunity for the police force and its supporting government services to coordinate themselves like a real police force, manning cordons and positioning themselves tactically like a real police force. It gives them opportunities to utilise equipment, communication and coordination in order to restore the peace. It’s good fun when everyone actually works together, albeit nowadays, cops just run in despite superiors orders Willy nilly then blame the gameplay mechanics when they immediately die.
6: final notes:
Quite often its a very esporty experience raiding with the call outs indiscord org TS however its a video game and therefor such actions are expected from a video game.
Furthermore, a huge reason why perp is enjoyed by so many is because the combat mechanics of PERP exceed those of other servers and games, as well as having a “less serious” seriousRP approach to otherwise absent combat mechanics found on other seriousRP servers, such as /me’ing taking guns on safety and reloading and no “injuryRP” Where if you get shot to Low HP you have to sit crouched until a medic heals you with 400 /me’s and /desc’s.
I’ll update this when I’m not on mobile to patch out any errors or to add more points but this is just my 2 cents on the matter.
Allow me to explain the mechanics of it and how it correlates to actual roleplay:
1: The drug dealer and growing:
The way perp works with drugs, from a roleplay perspective, people growing are doing so mostly to sell to the drug dealer. By doing this, they are assuming the role of a drugs supplier, meeting up with a contact at secluded locations to sell their drugs.
Unfortunately with the way it works currently, the drug dealer accepts infinite amounts of any drug for a fixed price regardless on how common the drug is and how abundant it is.
Realistically however, the drug dealer wouldn’t accept millions of the same drug from different people and would most likely focus on who can supply the most for the best price, which brings us onto our next point.
2: Supply and demand:
Allow me to explain basic economics of the underworld markets here:
Just like with any markets, supply and demand is key in drugs production and sales. The harder a drug is to produce or import, Paired with the more people who want it, the more money it’d cost. Cocaine is in huge abundance in Paralake due to everyone growing it, therefor realistically, this would cause issues for people trying to profit from it due to the market becoming so hyper inflated of these drugs that they’re worth next to nothing, making dealing drugs a small penny profit as people are able to produce Cocaine with minimal risk of police or rival intervention.
Which will bring us to:
3: cornering the market through deduction and elimination of competition:
Ever wonder why drug dealers irl have dogs, cameras, and weapons? Because the stuff they are carrying and producing is worth more per gram than gold in some cases. It sells quickly and at a pretty penny and anyone who gets their hands on it could quickly resell it simply by hanging around a pub or club. But how can they guarantee profit if they’re buying it to resell? Simple answer here is to steal it. 0 money spent would mean you would make a profit regardless of how much you resell for.
Furthermore, eliminating competition of other drugs manufacturers and dealers makes your product harder to find, meaning that people who want it would be more likely to come to you as opposed to anyone else. If the demand exceeds the supply from multiple sources then this means that a single organisation has the money and resources to expand into a drugs empire. In an ideal drug dealer career on PERP, you’ll want to be the guy everyone comes to if they want to buy or sell drugs, just like IRL.
Furhermore:
4: It happens IRL:
Scott Calder robbed drug dealers for a living. 'Payback' was inevitable
The family of the Harpurhey bingo hall shooting victim had ‘enemies from the Gooch gang to Glasgow’ the court heard
www.manchestereveningnews.co.uk
‘I thought I was dead’ - my life in a gang robbing London drug dealers in the city
Young drug runners sent up to Norwich by London gangs are being targeted by addicts for their cash, crack and heroin. One former addict who was part…
www.edp24.co.uk
5: the police aspect:
Raids are (albeit often wasted by officers) a perfect opportunity for the police force and its supporting government services to coordinate themselves like a real police force, manning cordons and positioning themselves tactically like a real police force. It gives them opportunities to utilise equipment, communication and coordination in order to restore the peace. It’s good fun when everyone actually works together, albeit nowadays, cops just run in despite superiors orders Willy nilly then blame the gameplay mechanics when they immediately die.
6: final notes:
Quite often its a very esporty experience raiding with the call outs in
Furthermore, a huge reason why perp is enjoyed by so many is because the combat mechanics of PERP exceed those of other servers and games, as well as having a “less serious” seriousRP approach to otherwise absent combat mechanics found on other seriousRP servers, such as /me’ing taking guns on safety and reloading and no “injuryRP” Where if you get shot to Low HP you have to sit crouched until a medic heals you with 400 /me’s and /desc’s.
I’ll update this when I’m not on mobile to patch out any errors or to add more points but this is just my 2 cents on the matter.