- Messages
- 31
- Reaction score
- 3
- Points
- 180
Punishment Type: Ban
Punishment Subtype: Server Ban
Appeal Type: Dispute[Evidence]
Which staff member issued the punishment?: @Megasaw
How long were you banned/blacklisted for?: 5 Days
Your Steam Name: RoosterJack
Your Roleplay Name: Jack Araw
Your SteamID: STEAM_0:1:124418552
Why were you punished?: 2.5, 3.4 - User shot a player unconscious without a valid reason in front of a police officer, causing the user to get detained. The user then shot and killed the same player after the player got revived, claiming they had valid reasoning when they did not, again breaking 2.5.
Why should this appeal be considered?: The reason for punishment, and the reasons stated in the punishment, are valid and correct, if not for a few stipulations;
2.5: "The user then shot and killed the same player after the player got revived, claiming they had valid reasoning when they did not, again breaking 2.5"
The excessive negativity, the reason stated for killing the player (Mason Helms) twice without reason, did have a reason for the second time which was substantial enough, that I felt it necessary to continue.
Disregarding my own personal vitriol toward the person killed, I actively searched out the scrutiny and opinion of a Community Manager for their opinion on the situation, which were explained as thoroughly as one can amidst assuming they have a KOS threat against them (surprisingly in-depth)
The decision was not made without input from a higher staff member, whose input steered the direction of such actions. This was to ensure the action carried through did not break any rules, but according to the admin creating the punishment, this was also invalid, as KOS on yourself does not result in your having KOS on the other person.
This rule stipulation, personally, makes no sense at all, and seems daft especially when the person who has KOS on you is known for retaliating with KOS, and would also personally concern 3.4 if you simply disregarded that fact and continued, therefore putting your life at risk by ignoring the potential KOS on yourself.
3.4: "User shot a player unconscious... in front of a police officer"
Watching the clip provided, and considering the amount of time the police officer takes to catch up despite myself getting caught on every single possible thing in bazaar, I did not kill the player "in front of a police officer." This wording makes it out that I have done it directly in front of an officer, when in fact I actively avoided this as shown by distracting the officer, and also could not be possible considering the officer was not able to catch up until I had already stopped inside my bazaar shop.
Punishment Length:
In direct messages with the staff member, the staff member actively acknowledges the lack of warnings and bans, and generally clean history concerning 2.5 and 3.4 for the extent of up to 7 months for each charge, despite active play.
The admin then disregards this, and uses my own playtime as a reason to extend the ban beyond a warning ("a warning wouldn't be appropriate considering your playtime"), to a full 5 days ban.
This, considering the admin themself acknowledges a clean history, seems like a large step between a warning and a ban, and to myself seems excessive.
Punishment Management:
Also concerning how the report was dealt with, the report was brought up over 2 hours after the incident itself, where the admin tried and failed to request the right player for a demo request.
They requested the wrong Jack for a demo, and then asked me to get back in game, creating an inconvenience for myself as I had already gotten off the game for the night.
The admin also supplied false information in the report, blaming another player involved for the action of 2.5.
This resulted in me correcting him on his mistake, which he then took as his own material to strengthen the punishment, to disregard as a connected incident, and actively dismiss error carried through. This resulted in a higher punishment as it was treated as two seperate incidents, whereas one incident would simply not have happened if the first incident did not happen.
These were connected incidents, which were acknowledged by the admin as simply "we don't really do an 'error carried forward' since it's a disregards of the rules twice".
I'm not asking the ban to be completely removed, as that would be quite drastic.
As according to the admin, the punishments extends beyond a simple warning in their scrutiny, which I can deal with, but I feel as though 5 days ban for considering a user's playtime is extremely excessive, and a large jump.
All I ask is some reduction in the punishment, as I feel it is excessive.
Punishment Subtype: Server Ban
Appeal Type: Dispute[Evidence]
Which staff member issued the punishment?: @Megasaw
How long were you banned/blacklisted for?: 5 Days
Your Steam Name: RoosterJack
Your Roleplay Name: Jack Araw
Your SteamID: STEAM_0:1:124418552
Why were you punished?: 2.5, 3.4 - User shot a player unconscious without a valid reason in front of a police officer, causing the user to get detained. The user then shot and killed the same player after the player got revived, claiming they had valid reasoning when they did not, again breaking 2.5.
Why should this appeal be considered?: The reason for punishment, and the reasons stated in the punishment, are valid and correct, if not for a few stipulations;
2.5: "The user then shot and killed the same player after the player got revived, claiming they had valid reasoning when they did not, again breaking 2.5"
The excessive negativity, the reason stated for killing the player (Mason Helms) twice without reason, did have a reason for the second time which was substantial enough, that I felt it necessary to continue.
Disregarding my own personal vitriol toward the person killed, I actively searched out the scrutiny and opinion of a Community Manager for their opinion on the situation, which were explained as thoroughly as one can amidst assuming they have a KOS threat against them (surprisingly in-depth)
The decision was not made without input from a higher staff member, whose input steered the direction of such actions. This was to ensure the action carried through did not break any rules, but according to the admin creating the punishment, this was also invalid, as KOS on yourself does not result in your having KOS on the other person.
This rule stipulation, personally, makes no sense at all, and seems daft especially when the person who has KOS on you is known for retaliating with KOS, and would also personally concern 3.4 if you simply disregarded that fact and continued, therefore putting your life at risk by ignoring the potential KOS on yourself.
3.4: "User shot a player unconscious... in front of a police officer"
Watching the clip provided, and considering the amount of time the police officer takes to catch up despite myself getting caught on every single possible thing in bazaar, I did not kill the player "in front of a police officer." This wording makes it out that I have done it directly in front of an officer, when in fact I actively avoided this as shown by distracting the officer, and also could not be possible considering the officer was not able to catch up until I had already stopped inside my bazaar shop.
Punishment Length:
In direct messages with the staff member, the staff member actively acknowledges the lack of warnings and bans, and generally clean history concerning 2.5 and 3.4 for the extent of up to 7 months for each charge, despite active play.
The admin then disregards this, and uses my own playtime as a reason to extend the ban beyond a warning ("a warning wouldn't be appropriate considering your playtime"), to a full 5 days ban.
This, considering the admin themself acknowledges a clean history, seems like a large step between a warning and a ban, and to myself seems excessive.
Punishment Management:
Also concerning how the report was dealt with, the report was brought up over 2 hours after the incident itself, where the admin tried and failed to request the right player for a demo request.
They requested the wrong Jack for a demo, and then asked me to get back in game, creating an inconvenience for myself as I had already gotten off the game for the night.
The admin also supplied false information in the report, blaming another player involved for the action of 2.5.
This resulted in me correcting him on his mistake, which he then took as his own material to strengthen the punishment, to disregard as a connected incident, and actively dismiss error carried through. This resulted in a higher punishment as it was treated as two seperate incidents, whereas one incident would simply not have happened if the first incident did not happen.
These were connected incidents, which were acknowledged by the admin as simply "we don't really do an 'error carried forward' since it's a disregards of the rules twice".
I'm not asking the ban to be completely removed, as that would be quite drastic.
As according to the admin, the punishments extends beyond a simple warning in their scrutiny, which I can deal with, but I feel as though 5 days ban for considering a user's playtime is extremely excessive, and a large jump.
All I ask is some reduction in the punishment, as I feel it is excessive.
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