Bug Report (Emergency room door doesn't move players properly)

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Location
New Hampshire
Type of Bug: Map

Description of the Bug: Emergency room door doesn't move players properly

How to reproduce the Bug: Stand on the interior side of the emergency room door and it will fully prevent it from opening if you are close instead of pushing you like all other doors on the mapMedal_KJnqc5KwOc.png
 
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this really isnt that bigo f an issue, nobody uses the emergency room unless theres 0 ems on
 
This is an engine limitation in Source. Source generally does not know what to do when an object is wedged like this and will keep trying to wedge it further into the wall with rotational force instead of just pushing it away from itself, which produces these results. It also doesn't help that the object in question is a huge player hitbox that does not rotate in any way. Ordinarily any prop placed there would spin around and unwedge itself.

The real solution to this is to make the door open outwards, preventing it from trying to squish anything behind it.

this really isnt that bigo f an issue, nobody uses the emergency room unless theres 0 ems on
People use that room to be annoying when being chased by cops, since cops can't exactly just wallbang and end the nuisance.
 
This is an engine limitation in Source. Source generally does not know what to do when an object is wedged like this and will keep trying to wedge it further into the wall with rotational force instead of just pushing it away from itself, which produces these results. It also doesn't help that the object in question is a huge player hitbox that does not rotate in any way. Ordinarily any prop placed there would spin around and unwedge itself.

The real solution to this is to make the door open outwards, preventing it from trying to squish anything behind it.


People use that room to be annoying when being chased by cops, since cops can't exactly just wallbang and end the nuisance.
It doesn't push you up against the wall like other doors do, it just fully blocks it from moving
 
People use that room to be annoying when being chased by cops, since cops can't exactly just wallbang and end the nuisance.
isnt it that if an officer is ragebaited into breaking policy it doesnt actually count as a policy break? or am i dumb
 
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