Server Suggestion Craftable Bodybags

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Suggestion Title: Craftable Bodybags
Suggestion Description: This would only make sense if my other idea is accepted, available here: https://perpheads.com/threads/make-bodybags-equipable-carryable.78877/

But assuming it is

Allow players to craft and use bodybags to make carrying bodies easier. Bagged bodies would have the benefits mentioned above, with being significantly easier to carry and move, making it much faster and easier to clean up before police arrive. The trade off for this would be that unless burnt, DNA evidence would remain until the body despawns.

Why should this be added?:
- Provides a better and more consistent option to clean up your crime scene, particularly when revenge killing in a less than ideal area that could be responded to by police
- Could reduce usage of molotovs in public places due to bodies being incredibly difficult to move reliably and quickly before police arrive
- Provides a trade off in risk/reward if hiding the body nearby is a viable option, and could encourage players to be more careful

What negatives could this have?:
- May go unused depending on player care
- Only works if my other suggestion is accepted
- Could reduce ability for police to investigate situations (Although i think more room for creativity and options regarding body disposal on the criminal side of things is really needed)

What problem would this suggestion solve?: DNA evidence is a very solid thing that's fairly easy for police to get unless you can either hide the body, use a molotov, or camp it to stop EMS/PD from scanning it. This provides another viable option for criminals to use to cover up their crimes, without having to resort to more shooting/gunpointing, or setting a public place on fire
 
I think an alteration to this idea that would be better suited to it would be that bodybags cannot be carried like EMS can in your earlier suggestion, but rather allow players to jog with bodybags while dragging like EMS, still providing the bonus of quicker disposal and without breaking the meta of molotoving a body if it's being moved long distances.

Molotovs are essential for preventing warrants, and removing that in favor of just hiding bodies better or much easier can cause significant problems, especially if you can pick up a body and jump up somewhere to throw it onto a roof.

Another drawback to bodybagging should be to reset the despawn timer so that bodies stick around longer if used unless applied almost immediately after killing someone. That being said, it should be clarified if bodybags can be used on unconscious people, I don't think it should.
 

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