Event music does not play after being killed

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Type of bug: Lua

Description of the bug: I've noticed that the event has music played during Gun Game (not sure for any other events but could be added to other certain events if not implemented for them) does not continue playing after being killed, I believe this is because when you are uncons/dead the game spams stopsound so you cannot hear what is going on around you and the code does not allow the event music to continue being played.

How to reproduce the bug: Start a Gun Game event, you will hear music but once killed the music will no longer play throughout the duration of the event.

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*Media: N/A, can try to provide something if needed
 
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