Missing Textures

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I am missing a number of texture but it seems to only be the gloss of windows and floors
I get this error:
Requesting texture value from var "$basetexture2" which is not a texture value (material: nature/snowfloor001a)
Requesting texture value from var "$basetexture2" which is not a texture value (material: nature/snowfloor001a)
material models/props/skybox_regal/fence_03 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

env_cubemap used on world geometry without rebuilding map. . ignoring: maps/rp_paralake_city_v3_02/xq/racing/ground/b_grass_rock_wvt_patch
env_cubemap used on world geometry without rebuilding map. . ignoring: maps/rp_paralake_city_v3_02/xq/racing/ground/b_forest_civ_wvt_patch
material models/props/regal_staircase/fence_03 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/props/regal_balcony/fence_03 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/props/subs_balcony_fence/fence_03 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028c
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor008a
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow037a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor005a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof008a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof002a

Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_paralake_city_v3_02/xq/concrete/sidewalk_new_-8053_10560_356)
Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_paralake_city_v3_02/xq/concrete/sidewalk_new_-7717_11520_356)
Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_paralake_city_v3_02/xq/concrete/sidewalk_new_-11174_11507_156)
Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_paralake_city_v3_02/xq/concrete/sidewalk_new_-8191_9521_356)
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_paralake_city_v3_02/xq/concrete/sidewalk_new_-8053_10560_356)
Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_paralake_city_v3_02/xq/concrete/sidewalk_new_-7717_11520_356)
Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_paralake_city_v3_02/xq/concrete/sidewalk_new_-11174_11507_156)
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
Failed to load sound "vo\npc\female01\question.wav", file probably missing from disk/repository

I have all HL2 and CSS along with the perpheads content

Here in an example:
413776846067A6424E40210698211CACC6F431E2

3B1B7E84AA3C19531A97F4794EB3EAB1A1038B0F
 
1. Make sure u have CSS. (Counter Strike Source)
2. You have the content packs from the website.
3. Put this in your steam Launch options: Right click on Garrysmod>Properties>Set launch options>Put this in: -dxlevel 95
4. Validate System Cache.

If you have tried all of these then im lost for ideas.....
Sorry :dead:



Hope this works!!!!!:)
 
I have the exact same thing.
And I really just have to deal with it.
It isnt really that bad TBH but you've got more errors that me
 
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