Server Suggestion Prohibit timed & remote explosives in Bazaar

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Suggestion Title: Prohibit timed & remote explosives in Bazaar
Suggestion Description: Recently my organisation has been subject to 2 minge bombs and speaking to other shop owners, it happens quite often to them too, so why not reduce this by restricting placement in bazaar.

Add a restriction on placing timed and remote explosives in bazaar shops / in the bazaar plaza.
I see no valid roleplay or gameplay situation as to where you would need to place a bomb in bazaar, if you need an explosion, use a grenade which won't affect props.

Why should this be added?:
- Prevents sweaters bombing bazaar shops
- Prevents large lag spikes due to large amounts of props colliding and staying colliding until a shop owner puts them back

What negatives could this have?:
- Potential roleplay situation impact, but Molotovs still exist as a alternative

What problem would this suggestion solve?: Sweater minge via bomb in shops.
Lag due to continuous prop collisions in a place where alot of the servers active props are located
Headache of having to reassemble a bazaar shop
 
Last edited:
I think that schematics (basically duplication tool in other gmod servers) should be a thing and standard for Bazaar shops but this also isn't a bad idea, props shouldn't get affected due to the slight server-side lag spike and how close everything is meaning it's a guarantee someone uninvolved will be affected
 
I think that schematics (basically duplication tool in other gmod servers) should be a thing and standard for Bazaar shops but this also isn't a bad idea, props shouldn't get affected due to the slight server-side lag spike and how close everything is meaning it's a guarantee someone uninvolved will be affected
As much as I think schematics would be decent, and may be worth it's own suggestion, it would create a very static bazaar enviroment
It'd just be nice that shops dont get destroyed by minge bombs, it may not happen often but it happens enough. Just so happens that it also creates a bit of lag due to the amount of props in baz.

It was terrible when someone managed to bomb 5 stores in total
 

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