Server Suggestion Pull players out of disabled cars

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Suggestion Title: Pull players out of disabled cars
Suggestion Description: Disabling a vehicle leaves the players inside with the choice of getting out under gunpoint or not.

This choice seems to mostly benefit the rule breakers who understand the car is bullet-proof due to game mechanic limitation.

Cops have the batter ram to counter act this, but unfortunately criminals dont.

This is why Civilians should be able to hold their fists to force someone out of a car by pulling them out.

Pulling someone out of a car would make them unable to get back inside instantly for a few seconds, enough to give a player a reasonable amount of time to kill that player rather than allow the rule breaker to abuse the exploit by getting back inside immediately.

Why should this be added?:
- Counter acts rule breakers wasting people's time, ammo and experience over petty exploitation of game limitation
- Makes staff have less work to do in terms of refunding victims of situations where this may occur
- Police probably will end up getting in less shootouts as most players want to just kill their target and dip rather than argue with someone to obey gunpoint. This leads most likely would allow cops to enjoy less time watching a blackscreen and more time roleplaying.
- Criminals have less frustration and probably wont have to argue as often with rulebreakers to obey them to get out.

What negatives could this have?:
-  You have to pull your fist out, so a smart rule breaker can abuse this to then jump out with their gun quickly to turn on you. Im not sure how to counteract that fairly except by having a friend with a gun ready.
- If your weapon is not powerful enough to disable a vehicle before ordering the rule breaker to obey gunpoint, this suggestion probably becomes useless to you as unfortunately the car must be disabled in some way before allowing you to pull that person out under this idea.

What problem would this suggestion solve?: Rule breakers wasting user time, staff time, exploiting game limitations, being overall a nuisance and causing problems for every party involved will have another step taken against it precisely to ensure that they cannot.

Useful Images: Shout out Liam O Shea @Pinklord (Liam O'Shea) for this lovely clip

 
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I'm pretty sure if you keep shooting the car they'll get ejected at some point anyway, and if you shoot even more they'll just get kill ejected.
You're absolutely correct,

I think my thought process here is that it would probably would be very helpful to add a mechanic carefully aimed at rulebreakers here.

Why should rule-abiding users have to waste a single, or even multiple magazines, to kill eject some obnoxious player(s) that are disregarding the rules and probably knowingly being petty. Instead, the victim should have the satisfaction.
 
What would make it possible to pull someone out of a car? I feel like the car would have to either be disabled or the tyres popped to enable this feature, as otherwise, you'll have people dragging other people out of cars for shits and giggles.

EDIT: on second thought, having it so anyone with keys can pull out vehicle passengers when the car's engine is off as well would help get rid of unwanted passengers.
 
I feel like the car would have to either be disabled or the tyres popped to enable this feature
Yes that is the intention of this idea.

the goal of this suggestion is, When the car is disabled, normal civilians have the option to force players to eject out without shooting
 
Honestly, it is really annoying how it didnt auto kick them out when the car was disabled so I do think this would be a good addition. im also happy that i was able to give you this idea!
 
You're absolutely correct,

I think my thought process here is that it would probably would be very helpful to add a mechanic carefully aimed at rulebreakers here.

Why should rule-abiding users have to waste a single, or even multiple magazines, to kill eject some obnoxious player(s) that are disregarding the rules and probably knowingly being petty. Instead, the victim should have the satisfaction.
If they’re breaking the rules and get ejected they’d just run off?
 
If they’re breaking the rules and get ejected they’d just run off?
That's true

Depending on the gun the victim is using, for example in this situation an MP5K chambered in 9MM, takes a lot of rounds to disable a car.

Rather than having to empty another magazine, or more, the victim could probably aim for the rule breaker's head which should hopefully kill them in one or a few bullets.
 
Correct me if I'm wrong, but this could use the same UI and mechanics as the PD cars do when cuffed suspects are inside.
Yeah, that would work. The issue is just determining when it would be available, and to who.

I think when the car is wrecked, or if the tyres are popped, then anyone should be able to drag you out.
If the person you drag out then pulls a gun on you then tough shit, have someone else hold them at gunpoint while you do it.

I also think that when the car's engine is turned off, people with keys should be able to drag passengers out of the vehicle.
Only when the engine is off though, to prevent as much abuse as possible. Sure it will still get used for trolling your buddies, but it's primary purpose would be ejecting retarded sweaters from the passenger seat of your car when you don't want them there.

Perhaps make it so when you drag someone out, you can't take their place in the vehicle for a few seconds either, to limit abuse.
 
I feel like people would just leave their engines running to avoid being dragged at gunpoint. I understand where you're coming from though.
If you've got keys to the vehicle, you're not dragging anyone off at gunpoint, you're probably just trying to get an unwanted passenger out of the car.
 
I understand the suggestion, but someone failing to comply will continue running from you either way... Even in the cases where I've ejected players from a vehicle who failed to comply in those exact situations I've never seen a different outcome.

A better solution to this would probably be auto ejecting after certain time of it being disabled, but don't expect the results to be any different, as this is not a 3.4 issue (Someone who has been fired at and knows they're going to get killed with compliance or not), more of a "2.1 - Play realistically" issue, to not use the car as a shield from direct bullets.
 
I understand the suggestion, but someone failing to comply will continue running from you either way... Even in the cases where I've ejected players from a vehicle who failed to comply in those exact situations I've never seen a different outcome.

A better solution to this would probably be auto ejecting after certain time of it being disabled, but don't expect the results to be any different, as this is not a 3.4 issue (Someone who has been fired at and knows they're going to get killed with compliance or not), more of a "2.1 - Play realistically" issue, to not use the car as a shield from direct bullets.
While yes I agree the rule breaker will probably run anyway, as pointed out earlier, this will probably bear fruit in helping in at least some situations.

I imagine the most likely outcome would probably be that:

A) the Rule breaker is morally defeated and surrenders, justice served
B) they run, and get shot in the back.

The latter I think is probably still an improvement over the current situation. In the example of players with pistols or low caliber guns, aiming for the head to minimize bullet waste and causing more noise to avoid attracting police attention is paramount. This is why it could really do the victims a favor by giving them a mechanic that precisely counteracts exploitation.

And why it would probably do more bad then good with auto ejection is it will probably feel invasive to auto eject players.


With auto ejecting, it can provide a unintended tactical disadvantage to players in shootouts who want to stay in the concealment of their disabled vehicles.
 

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