Server Suggestion Splint Rework

Max

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Suggestion Title: Splint Rework
Suggestion Description: this was discussed previously in a discord thread by @Efan but has seemingly died out and has been forgotten so I want to bring it back into the spotlight as currently the cripple system is very annoying and impossible to combat in most situations. when splints were made a thing I thought this would change but splints don't really do much of anything.

the three solutions suggested previously were;

1- Increase the time to heal considerably but it auto fixes
2- It has the same effect as now but takes 2-3 to apply fully and fix your legs
3- Temporarily allow you full movement for a short period of time before crippling you again.

personally I believe that the 1st one is the best solution as it makes the most sense to just be able to use a healing item to fix a health issue

Why should this be added?:
- current crippling system ruins a lot of the enjoyment from shootouts as the second you are crippled you are almost guaranteed to lose

- it will make the splint actually useful

- rewards the prepared player

What negatives could this have?:
- I can't think of any personally

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Max

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I can't add a poll for the solutions if someone wants to do that!!!!! :D
 
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@Madda is already working on this, he's just been quite busy recently. Be interested to see some more opinions on it however.
 
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Really good ideas, currently the crippled system makes it almost impossible to continue in combat whilst crippled.
I'd say the 1st one is the best option out the three.
 
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Suggestion Title: Splint Rework
Suggestion Description: this was discussed previously in a discord thread by @Efan but has seemingly died out and has been forgotten so I want to bring it back into the spotlight as currently the cripple system is very annoying and impossible to combat in most situations. when splints were made a thing I thought this would change but splints don't really do much of anything.

the three solutions suggested previously were;

1- Increase the time to heal considerably but it auto fixes
2- It has the same effect as now but takes 2-3 to apply fully and fix your legs
3- Temporarily allow you full movement for a short period of time before crippling you again.

personally I believe that the 1st one is the best solution as it makes the most sense to just be able to use a healing item to fix a health issue

Why should this be added?:
- current crippling system ruins a lot of the enjoyment from shootouts as the second you are crippled you are almost guaranteed to lose

- it will make the splint actually useful

- rewards the prepared player

What negatives could this have?:
- I can't think of any personally

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i personally think that cripples should be permanent
 
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Splints have been changed:

* Running or jumping while having a splint on no longer harms you. Instead, a splint will nearly fully fix your legs, but only last for 10 minutes. So you still need a medic or go to the hospital to get them fully fixed
* They have a 15-minute cooldown (Or 5 if you count from when it stopped working)
* Runspeed has been increased while splinted (0.6 --> 0.9)
* Walk speed has been increased while splinted (0.8 --> 0.9)

Credit to @Madda for this update!
 

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