[Suggestion] 5.7 Hostages

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What rule do you wish to Edit/Add: 5.7 hostages

Your version of the rule:
5.7 Hostages
Players who take hostages must have a reason to do so and may not execute them duly to "no use" to promote negotiation hostages may only be killed if they A. fail to co-operate or B. the police fail to comply with demands at a reasonable level


Why do you believe this rule should be Added/Edited:
Currently especially being govt employee, if the hostage takers have "no use" you get executed even when complying which ruins the RP for the dead, I personally believe execution should only be done in the outlined version above as it is not really realistic to just execute someone because they are "no use"
 
Pretty sure if you blast your hostage in the head because "you no longer have use for them" it already comes under 2.5 Excessive Negativity.
 
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