[Suggestion] New Robbery System for Jennifers.

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Daigestive

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Discussion Post: https://perpheads.com/threads/new-robbery-system-for-jennifers.34560/

Main Idea:
Allow players to rob the Jennifer store in suburbs or bazaar

Full description of the idea:
When the clerk is gunpointed by criminals, 1 is able to speak to the NPC and attempt a robbery which will have a timer like the bank robbery which is like 3 minutes you must wait inside the Jennifer for before a safe opens which you are able to rob.

The difference between this and bank should be the alarm goes off immediately and the timer needed for the safe to open should be less represented by a smaller reward if done succesfully. You should receive less money per robber than bank but the difficulty should also be less. The couldown for this and bank should be the same and you can't do both in that time.

Why should it be added?: Give more oppertunites for criminal roleplay. Would be useful for smaller orgs or when not many members are on. Creates more roleplay for police and gives everyone another thing they can do on the server.


Pros:

-More opportunities for roleplay
-Another way to earn cash
-More shootouts

Cons:
-Can be farmed if there was not a cooldown
-People inside jennifers negatively affected, might need a rule to say they cannot be taken hostage like the bank robbery rule.
 
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Diet bank robberies lmao, would be good to help criminals climb the ladder and develop character more though. Nowadays its just drug dealers and suppliers resorting to violent crime.
 

Daigestive

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@Ayjay short term solution, couldnt you add if you gunpoint the owner and press E, PD recieves a panic at jennifers and you have to wait like 30s to earn a small amount of cash. Something small like this would go a long way until long term development for it is finished.
 
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Make the panic time random so there's a chance that you can get away before police are notified. The robber(s) will be warranted by police interacting with the NPC 5 minutes before the robbery began.
 
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