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Update Log 01/04/2025 - Realistic Actions, New vehicle, TV Overhaul

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Update Log 01/04/2025




Television Overhaul: Bigger, Better, More Control!

A highly requested update to the in-game television system has been implemented, adding new functionality for improved video playback:
  • YouTube Playlists: Players can now load entire YouTube playlists at once, up to a maximum of 25 videos per playlist (this limit may change in the future).
  • Queue System: Videos can be queued for seamless, continuous playback.
  • Shuffle & Repeat: Playlists can be shuffled, and individual videos can be set to repeat.
  • Skip Functionality: Players can manually skip videos in the queue.
This update includes a new UI interface, designed for improved navigation and ease of use:
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New Fire Department Truck

Below is a new...

Perpheads Itinerary - March → April 2025

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Hello everybody!​

It's time for another itinerary post from myself. If you didn't see the one for the past two months, you can see it here.​

It's been highly requested to keep the formatting not central for easier reading, so I hope this time it's easier to read.​


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@peeps has contained the entirety of all 6 versions of our beloved Paralake map onto a handy archive for anyone to view

The website is currently under development, but there are things there you can peruse, and some nice nostalgia-filled sections for our players in the retirement...

Paralake V6 Development Update (February)

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Paralake V6 Development Update
February 2025


Hi everyone!
It's been a little while since we updated you on the progress made to V6, so I want to take the time to share some of the exciting changes made in the past few months as we get closer to the launch period. As most of you have guessed, the release will be in the first half of 2025, and whilst I still can't be any more specific, I can say the end is finally in sight. The majority of the map is now in a complete or near-complete state, with the Business District now being my main focus. Work on the 3D skybox has also started, thanks to the awesome @Lelios1, and required changes to the gamemode have begun to be implemented thanks to many other members of the development team. That's enough introduction—let's jump into some more V6 changes...

Major Rule Changes - 06/02/2025

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Hello everyone,

Although the rules are regularly reviewed as part of admin meetings, it has been recognised on many occasions that the rules have become excessively long.

As such a comprehensive re-structuring and re-writing of the rules was undertaken by myself and @Acerius, whom I thank for assisting me in this endeavour as well as helping to write this announcement.

The objective was to reduce the overall size of the rules without reducing their scope, or losing any well-established principles and specificity. The changes have been socialised with the admin team and others who provided any necessary feedback, and the rules have now been updated.

The changes are detailed below and it is strongly recommended to take the time to review and familiarise yourself with the rules as they now are.

A copy of the legacy rules...
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