As some of you may has seen, @Ayjay has stepped back from his role as Community Manager. We have had a discussion about how best to replace him, and have decided to have a community vote to select a new candidate. The winning candidate will receive the role for 3 months, and then there will be another selection process to decide if they should continue, or if they will be replaced by another member of the community.
The role will be slightly different from when @Ayjay held the role, but will still have the primary role acting as a point of communication between the development team and the community. They will have no administrative permissions (they will receive the equivalent of the Helper permissions).
The new Community Manager will be responsible for...
A small update will go live tomorrow morning at the restart. There are a range of changes, but big changes are to do with weapon fire rates and added blacklists to SCAM. There have also been a range of changes to the event system since the last update log, most of which are detailed in this thread.
Reworked the way that the server calculates a weapon can next be fired. When firing on automatic, is now based on the last time the weapon should have been fired, rather than the time of the current frame. You can find a full explanation of this change in my discussion thread.
Added Blacklists to SCAM
Your blacklists are now visible in SCAM when you are logged in