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Update Log 19/09/2025 - Paralake V6.1

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Update Log 19/09/2025



Today's update includes Paralake V6's first major update, Version 6.1, as well as many other changes to the gamemode itself.
[DOWNLOAD PARALAKE 6.1]
Map Changes
This is a substantial update to the map, overhauling many areas and buildings (as well as fixing many bugs and issues). It also introduces two new properties. For a full changelog check https://www.paralakev6.com/changelogs or check out the Steam Page.

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FY - Paralake racing league SEASON 2

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NEXT EVENT: FY#20 (Saturday,27.09.25)​

Next racing event will be something new. We are doing a Rallycross tournament, 3 or 4 cars compete at a time in a bracket format.
3x1 lap
, you move on by ether winning 2 laps, or if nobody does, by setting the fastest lap time in your group.

The track "Creepy Tree Sprint" is mostly off-road and has a lot of turns, due to its layout it should be fairly balanced for all car tiers.

Here is a countdown


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PERPheads Itinerary - August→September 2025

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Hi everyone,​

we're back with another itinerary. We didn't have one in May or June... or July... because... V6? Sure.​




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At the end of December 2024, we stopped posting Community Spotlights as we felt it had run its course.

Now that V6 is released and there's much more action happening, we want to bring it back!

Community Highlights will be re-introduced in a more condensed form than the spotlight; focusing on our players and staff to showcase their efforts to how they make our community a fun and engaging place. This could be from events they host, things they've made in-game, or posts that have gained positive engagement!

So in summary: Itinerary = Development stuff and Highlights = Player stuff.

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Paralake V6 Development Archive

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Hi everyone!

I'm happy to announce that the Paralake V6 Development Archive has now been fully released. As mentioned when it was first announced by @rogue earlier this year, the Development archive contains a bunch of resources and documentation from the development cycle of V6. This includes over 2000 screenshots showcasing almost every building and area in the map throughout the many stages of development, as well as a bunch of photos of cut content that never made it into the final release, such as the many previous versions of the Paralake Police Department, or the unnamed new apartments. As well as this, you can find an archive of all development changelogs from map version 14 all the way through to 78 (release), so you can see what was...
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