Perpheads Forums

Update log - 13/01/2023

  • 1,859
  • 12
msvfaxi-png.16665

Good evening! After @Collier, @Madda, @_Muffin , @Tyla Jai and I went through some suggestions, we decided it was time for some QoL improvements.

Gungame:
  • Changed respawn timer from 10 seconds to 5 seconds
  • Gave all SMGs a rifle compensator and red-dot sight
  • Removed fireworks from deaths
Fishing:
  • Added option to disable notifications
Shop UI:
  • If you leave the Title empty AND click not for sale the item will not have a text above it. Perfect for decoration!
Planters:
  • Any officer can now confiscate drugs they are always illegal anyways
Car spawning:
  • If your car is broken down AND there is 0 roadcrew you can reclaim it at the Garage without the 'Get your car fixed' notification
  • Doubled the Toyota Prius fuel (yes also...

Rule Changes - 11/01/2023

  • 2,604
  • 21
style-logo.png

Hi everyone,

As a result of a discussion held amongst the Administrators yesterday, a few small rule changes will go live today. Functionally, not much has changed, but we hope the additional language should provide more clarity to rule 5.3.

Rule Changes

We have made some additions to the terminology of the rules to help 5.3 be more uniformly enforced and consistently understood.

  • Raid
Trespassing on an occupied property with the intention of stealing from it or the players inside.

  • Occupied Property
Any property which players are presently inside of whilst a raid is in progress.

  • 5.1 Mugging
Players are not allowed to mug more than 3 times in any 60 minute period; nor can they mug the same player twice, within any 60 minute period. Players may only mug other players in a...

Update Log - 11/01/2023

  • 1,136
  • 5
msvfaxi-png.16665
Today's update is the continuation of an update I worked on months ago, attempting to reduce server lag at high player counts. Back then, we added "packs" of drugs rather than having individual items to reduce server load. Unfortunately, this also caused several issues such as them not displaying nicely in storage, when being confiscated, etc. This update reverses the behaviour of drugs back to how it used to be, while keeping all of the benefits for the server. Additionally, all food items and crafting materials will now also be handled in this new way internally, further reducing server stress.

Additionally, there are also a few more nice things from @Lelios1 and @Jyrgen in this update that you can read in the full update log below:

Update Log:
  • Drugs will now be displayed as individual items again
  • New shrugging animation
    [SPOILER=Shrug...

Update Log - 08/01/2023

  • 2,118
  • 13
msvfaxi-png.16665

Today's update includes a few minor changes, but I also want to take the opportunity to welcome 2 new developers into our development team. @Jyrgen, who already made, and will be making textures and models for us, as well as @It's ANGRY MUFFIN time!!! who will do some Lua coding and who is (mostly) responsible for today's update:

Update Log:
  • Guns, magazines, ammo boxes, etc. now display below them the current bullet count. This will hopefully ensure that it is a lot harder for merchants to scam their customers:
    E4zDGi61bh7ydfag.jpg
    hUNoaqpW9yy531CV.jpg
  • Candidates running for mayor can now send one free /campaign message per minute rather than having to pay for adverts​
  • Doubled capacity of fire...​

Latest Activity

Discord

Today's birthdays

Forum statistics

Threads
55,519
Messages
358,313
Members
10,219
Latest member
Anthony Roger
Top