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Staff Team Changes

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Staff Team Changes
We have just completed a review of various staff ranks, and we have decided to make some changes. The key change is the removal of the Head Administrator rank. After intensive discussions with @Bolli, we have agreed that this would also be the appropriate point for him to leave the staff team, so that he can focus on spending time with his family and dog.

@Bolli has been a valued member of the staff team for a very long time, and it will be sad to see him go. Personally, I have very fond memories of trying to scare him while he was sitting in noclip pretending to be AFK. His commitment has not gone unnoticed, so we are please give him the rank of Jonorary so that he can be with his Icelandic friend, @Jon Godinn.

@Collier will now perform the responsibilities previously held by the Head Administrator, as they...

PERPHeads 2021 CS:GO Tournament - Registration

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Hi,
I finally have internet so I am pleased to announce the return of the PERPHeads CS:GO Tournament. This thread is purely for registration and the date of the tournament will be released on the announcement of how we have ordered the teams, however, it will take place on a weekend in the next couple of weeks.​
So let's get into the requirements:​

It will be hosted on FACEIT so an account for FACEIT will be required.​
You must not be banned for a ban length of over one month at the time of the tournament.​
You must have no game bans/VAC bans for CS:GO within the past year.​
Must have some sort of connection to the community. This is to prevent people bringing in ALT accounts.​
The teams will be randomised, as that seemed to be the...​

PH Burnt Down

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TL;DR: Datacenter burnt down. Server was down for ~12 hours and restored from backups. Up to 24 hours of player progress was lost.

Today at 1 am GMT @Bolli called me and woke me up to notify me of degraded server performance. We suspected a DDoS attack was taking place and attacking our website/SQL Server.

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However, as it turns out this was not the result of some DDoS attack but rather the results of the server overheating and the CPU throttling its frequency to compensate for high temperatures that were caused by the server and the entire datacenter literally burning.
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As it turns out, the entire datacenter our server was hosted in went up in flames yesterday. The datacenter we were using was made up of 4 buildings, SBG1-SBG4...

Performance Update

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TL;DR: Over the past few days we released several updates that addressed performance issues and stutters. Some more issues will be addressed in the future, hopefully making performance even better.

@Bolli told me to write an effort post about these updates, so in case you are really interested, here it is. This is somewhat (although not extremely) technical, so it might not be that interesting for normal players to read.

Introduction​

FPS on the server has always been one of the major issues of the gamemode. Everyone just accepted that perp FPS is bad and never really looked at how to improve it. A lot of this was due to the fact that perp was not a well coded gamemode (and spoiler, most of the fps issues were in the very old parts of it) and people did not want to look at the utter mess some of the code is in. It is also always a lot more exciting to...

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