Server Suggestion Disallow criminal activity while owning a Bazaar shop

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Suggestion Title: Disallow criminal activity while owning a Bazaar shop
Suggestion Description: Introduce a rule that restricts players from participating in criminal activities (e.g., raiding, growing, mugging, craft/distribution of illegal goods) while actively renting/owning a Bazaar shop.

Why should this be added?:
Under the current system, when player counts drop below ~110, players do not get automatically unrented for being inactive. This leads to a meta where players set up large shops during peak hours and simply leave their PC running overnight to hold onto prime shop locations indefinitely, often for days at a time.

While maintaining stock availability is fine, monopolizing shop lots for 4+ consecutive days deprives the rest of the community from ever getting a chance to run a business.

Restricting criminal activity creates a necessary trade-off: if you want to keep a permanent commercial storefront, you must commit to legal gameplay or passive roleplay. If you want to engage in the criminal side of the server, you must give up your shop, creating natural turnover and giving other players a fair opportunity to rent.

What negatives could this have?:
- Inconvenience for dominant shop owners:
High-tier store owners will no longer be able to hold a single lot indefinitely and will have to re-setup or redecorate if they choose to conduct criminal ops.

- Roleplay restriction:
Players will have to actively choose between legal commerce and criminal activity rather than freely enjoying both simultaneously.

What problem would this suggestion solve?:
- Eliminates long-term monopolization of Bazaar shops by AFK/overnight shop holders.

- Creates healthy lot turnover, giving newer or less-established players a fair chance to open shop.

- Balances the risk/reward ratio of holding valuable real estate. (
 
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Due to the lack of demand and the large supply, having a bazaar shop for days is necessary to sell large supplies it is also not just individual players selling at these shops.

"Creates healthy lot turnover, giving newer or less-established players a fair chance to open shop." I could agree with this if I didn't see bazaar shops on sale consistently and the fact that you can negotiate with the owner to buy it or to sell there.

"Players will have to actively choose between legal commerce and criminal activity rather than freely enjoying both simultaneously." This negative is far more detrimental than the positives. What if I want to set up my shop and go play crim and not afk in bazaar?

"Nothing was your own except the few cubic centimeters inside your skull." Me when my bazzar shop gets sold because I decided to have fun
 
Due to the lack of demand and the large supply, having a bazaar shop for days is necessary to sell large supplies it is also not just individual players selling at these shops.

"Creates healthy lot turnover, giving newer or less-established players a fair chance to open shop." I could agree with this if I didn't see bazaar shops on sale consistently and the fact that you can negotiate with the owner to buy it or to sell there.

"Players will have to actively choose between legal commerce and criminal activity rather than freely enjoying both simultaneously." This negative is far more detrimental than the positives. What if I want to set up my shop and go play crim and not afk in bazaar?

"Nothing was your own except the few cubic centimeters inside your skull." Me when my bazzar shop gets sold because I decided to have fun

You're treating this like a player-run free market, but right now 8 out of the 9 Bazaar shops have been locked down by the exact same group/players for nearly 4 days straight. That isn't "large supply meeting demand" that's a complete monopoly on public server infrastructure.

Addressing your points directly:

"Bazaar shops are consistently on sale / Negotiate with owners":
Having only the worst location (Bazaar 9) pop up occasionally or forcing players to pay player-inflated markup/beg existing owners for shelf space isn't a healthy system. Every player should have a direct shot at renting server real estate without going through a middleman who has held the lot AFK overnight.

"What if I want to set up shop and go play crim?":
That's precisely the trade-off this suggestion aims to fix. Why should one player get to hog a permanent passive income/sales hub and run around doing high-tier criminal activity, while everyone else is locked out of commerce entirely? If you want to engage in active combat and raids, you shouldn't also be hogging a stationary commercial lot that someone else could actually be actively using.

If you want the perks of prime commercial real estate, there should be a commitment to legal/commercial gameplay. Allowing players to "eat their cake and keep it complete" is what created the 4-day lockdown in the first place.
And I'm refering to a 4-day lockdown because for the past 3-4 days The same stores are rented by the same people. It's just a fact.
Only Bazaar 9 was up for sale and even that is rare.
 
Or just increase the rent on those store, potentially overtime? could figure something out I'm sure
 
Or just increase the rent on those store, potentially overtime? could figure something out I'm sure
That's a nice idea. I like how it sounds.
However it won't solve the issue.
The owners of those stores are rich they could afford even an extreme rent cost for years...
 
That's a nice idea. I like how it sounds.
However it won't solve the issue.
The owners of those stores are rich they could afford even an extreme rent cost for years...
AFK penalties could help I guess... maybe introduce some shoplifting mechanic? could be interesting
 
"8 out of the 9 Bazaar shops have been locked down by the exact same group/players for nearly 4 days" false i have seen for sale and owned bazzar shops that are not 9
"that someone else could actually be actively using." Bazaar is not an active place you set up and wait
 

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