Recent content by StephenPuffs

  1. StephenPuffs

    Paralake V6 Development Archive

    I'll just add onto this by saying a few other things that were cut (though some may come back in some fashion) but not mentioned were things like maybe having a sort of art gallery/museum within the City Hall showing off different things from past Paralake versions that no longer exist or...
  2. StephenPuffs

    Model Suggestion Change the fuel pump models

    Fun fact. I have already made a replacement model just over a week ago. However, they probably won't be in effect until Paralake V6. So I will put this thread in Completed but don't expect to really see it for a bit yet.
  3. StephenPuffs

    Make the chrome paint job actually chrome

    It certainly doesn't help with having reflections. Most world issues with overly shiny things is now fixed, so mat_specular isn't as needed imo.
  4. StephenPuffs

    Make the chrome paint job actually chrome

    Just going to note a few things on this... First off, using your flashlight is the absolute worst for seeing any sort of reflections with how badly Source handles lighting or environment maps as it seems to destroy them badly. Secondly, you must have some other settings turned off within your...
  5. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    That's more up to Dom than myself, as he's community manager, community concerns and such should be brought to him, then if warranted brought to senior staff. However, I will reply on my profile page if simple enough.
  6. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    Of course, which is why I even floated the idea of nerfing the yield in my post originally. Though as I said, no guarantees. It's yet to be made in full, so I wouldn't judge it before anything is finalized. Yes I know it means people need to be more vigilant within their residence, but the...
  7. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    All valid points. While I personally knew marksmanship wasn't a hugely popular idea, this is why I had it exactly the way it was as people always want to be the best shot, it made sense to me they would need to spend a fair amount in doing so. Of course this was a slow process which I can't...
  8. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    I don't take it as an insult at all. To be honest it was a bit rushed in terms of its release among some other restrictions that I'll get into. While I want to agree with you on some points I can't, so I'll respond to each. That was my point about how large orgs production really doesn't see...
  9. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    As a more serious reply than my original, even though clearly a reset has and will always be the most needed option but entirely out of the question... This is a constant discussion I have with myself as it's something I do really want to address in some way. In Paralake City V5, whenever that...
  10. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    Obviously, which is why we didn't back then and still can't today. Unfortunately if the complaint is about how people have multiple supercars, there's realistically nothing that can be done as cars are already essentially an "end game" kind of thing at this time with no particular change to...
  11. StephenPuffs

    SERVER ECONOMY (DISCUSSION)

    Reset everything like I said back in 2014 but even by then it was too late.
  12. StephenPuffs

    NPC Selling is still broken.

    :banghead: It do be like this sometimes, which is part of why I didn't plan to revert this change before the 7th anniv, since the code for shops and stuff is miserable to work with and really needs redoing, but that'll happen the same time I do a new UI for it. Apologies for not fixing it, it...
  13. StephenPuffs

    Unlimited upgrade on < 3mil cars

    I have covered something similar to this in the past, what post it was now, I don't remember so I'll just write it again... Firstly, let us consider the speed difference between a high end super car that reaches your 120 MPH threshold and a low-mid range car. So in this case on the high end I...
  14. StephenPuffs

    2020-07-05 PH 7th Anniversary / Change Log

    https://gfycat.com/ThankfulDefensiveErin
  15. StephenPuffs

    BMW 340i Materials are broken

    Typically anything material related if it isn't a widespread reported thing, then it's conflicts on your own end. The problem with GMod is that Workshop addons can override materials/models/sounds/etc that get used on a server, despite that server specifying what addons the client should use...
Back
Top