- Messages
- 722
- Reaction score
- 5,500
- Points
- 750
- Staff
- #1
04/04/2015 - Server Crashes Resolved
As all of you have noticed already the server kept crashing for the past few days and some guy has claimed to be the one causing them. I have found out how he was doing it and completely blocked all attacks like this from happening again.
For anyone who wants to know a bit more:
ADHD version: Server won't crash all the time anymore.

As all of you have noticed already the server kept crashing for the past few days and some guy has claimed to be the one causing them. I have found out how he was doing it and completely blocked all attacks like this from happening again.
For anyone who wants to know a bit more:
The DoS attack that was used to crash the server was most likely something called a TCP SYN flood attack (You can read up on it here). As soon as someone tries to connect to a server through TCP (rcon as an example) the server sends a response to the client which the client has to respond to for the connection to open successfully (that way people can't fake their IP). The problem here is that the server pretty much stores the request for some time to wait for the client's response. A TCP SYN flood just spams tons of these requests without ever responding to the server. Unfortunately there is a limit for these stored requests so as soon as it reaches the limit the server crashes (probably because of bad coding on Valve's side). To fix it I just blocked all TCP connections to the server (no rcon anymore
) through the firewall

ADHD version: Server won't crash all the time anymore.