Your Steam Name: Billie Cokx
Your Roleplay Name: Billie Cokx
Your SteamID: STEAM_0:0:446835904
Player's Steam Name: rxsm
Player's Roleplay Name: Romeo Mikael
Player's SteamID: STEAM_0:0:214511598
Why should this player be punished?: Rules the player is liable for:
2.1 Play Realistically
This game mode aims to emulate real life, and as such, players are expected to play realistically at all times; exceptions can be made where appropriate - any such Exceptions are purely determined by an administrator’s discretion.
3.3 Realistic Actions
All actions a player makes must be done as realistically as possible, especially during combat; for example, when jumping up-to, or down-from somewhere, it must be done so slowly, carefully, and without resulting in injury to the player. Furthermore, players should take great care whilst climbing. Players should not attempt to boost people onto buildings or structures, nor should they climb onto objects which realistically would not hold their weight.
In this situation, the player used a spot that wouldn't hold their weight and would require a car/prop boost. This spot also should have an invisible barrier to prevent spots like these, giving the player a massive advantage if they were to win.
Evidence Link: https://streamable.com/jzgeht
Your Roleplay Name: Billie Cokx
Your SteamID: STEAM_0:0:446835904
Player's Steam Name: rxsm
Player's Roleplay Name: Romeo Mikael
Player's SteamID: STEAM_0:0:214511598
Why should this player be punished?: Rules the player is liable for:
2.1 Play Realistically
This game mode aims to emulate real life, and as such, players are expected to play realistically at all times; exceptions can be made where appropriate - any such Exceptions are purely determined by an administrator’s discretion.
3.3 Realistic Actions
All actions a player makes must be done as realistically as possible, especially during combat; for example, when jumping up-to, or down-from somewhere, it must be done so slowly, carefully, and without resulting in injury to the player. Furthermore, players should take great care whilst climbing. Players should not attempt to boost people onto buildings or structures, nor should they climb onto objects which realistically would not hold their weight.
In this situation, the player used a spot that wouldn't hold their weight and would require a car/prop boost. This spot also should have an invisible barrier to prevent spots like these, giving the player a massive advantage if they were to win.
Evidence Link: https://streamable.com/jzgeht
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