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Suggestion Title: buff cars
Suggestion Description: Make vehicles drive faster and handle better, INCLUDING PD cars.
A basic idea is that cars probably should drive easily 30+ MPH faster than what they currently do.
Why should this be added?:
- make commuting around the map reasonable
- make tricks more accessible to people without hyper cars
- compensate players for the big increase in scale of V6 compared to V5.
- Saves time travelling
- Makes chases more enjoyable
- Makes cars more viable in combat versus being moving caskets
- Closer speeds to the real life speed of vehicles.
- Remove this weird thing where it takes a hyper car or a sports car with multiple engine upgrades to even scrape 100 MPH mark.
- gives Roadcrew more to do and talk about
- Gives RTU more to do and talk about
- Controlling the car better on winding roads
What negatives could this have?:
- car crashes may happen more often
- may take some time fine tuning all the cars
- May cause imbalance if done incorrectly
What problem would this suggestion solve?: Cars drive far too slow now.
Maybe back in Paralake V5 it was okay given the smaller scale of the map.
Fortunately, Now we have so much more tricks, jumps, buildings and space to drive with in terms of scale.
Suggestion Description: Make vehicles drive faster and handle better, INCLUDING PD cars.
A basic idea is that cars probably should drive easily 30+ MPH faster than what they currently do.
Why should this be added?:
- make commuting around the map reasonable
- make tricks more accessible to people without hyper cars
- compensate players for the big increase in scale of V6 compared to V5.
- Saves time travelling
- Makes chases more enjoyable
- Makes cars more viable in combat versus being moving caskets
- Closer speeds to the real life speed of vehicles.
- Remove this weird thing where it takes a hyper car or a sports car with multiple engine upgrades to even scrape 100 MPH mark.
- gives Roadcrew more to do and talk about
- Gives RTU more to do and talk about
- Controlling the car better on winding roads
What negatives could this have?:
- car crashes may happen more often
- may take some time fine tuning all the cars
- May cause imbalance if done incorrectly
What problem would this suggestion solve?: Cars drive far too slow now.
Maybe back in Paralake V5 it was okay given the smaller scale of the map.
Fortunately, Now we have so much more tricks, jumps, buildings and space to drive with in terms of scale.
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