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Suggestion Title: Cargo Robbery
Suggestion Description: A dark web mission with stages inspired by Bank and Chop
First you must pick your difficulty.
Theft Easy
Theft Medium
Theft Hard
Stage 1: locate the location of the cargo delivery. It can be at any DD location where the DD is NOT present
Stage 2: break into the cargo delivery
Stage 3: each box inside the spawned in cargo container will be crowbarred to drop random set of weapons and or ordinance.
Stage 4: Collect your stolen cargo
Stage 5: escape
Where is the risk/reward?
Theft easy will ping to no one. The reward could be in in pistols, shotguns or quantity of weed
Theft medium will ping to any org with a good connection with the DD in that specific sector of the map. The reward will be SMGs, shotguns, pistols with nice attachments like suppressors or sight, quantity of cocaine
Theft hard will ping to all orgs on the server. It will reward players with rifles with a chance of possibly rewarding explosives, snipers, Molotovs or beaker of meth made of a random recipe ready for stage 3 to be turned into sellable grams.
The quantity of reward will be reasonable and the aforementioned rewards are only part of the loot table.
There should also be a significant cooldown for such a job.
Why should this be added?:
- people love shooting
- a new and unique way for gangs to fight.
- Police may or may not respond, which makes each job unique depending on server pop
- enjoyable for medics to farm experience
- good way to farm org xp and lockpicking skill
- adding crime to the dark web roster
-payday for police if they win
What negatives could this have?:
- more “unnecessary” shootouts
- too complicated?
- can get super chaotic during peak hours
- would take probably lots of development
What problem would this suggestion solve?: Na
Suggestion Description: A dark web mission with stages inspired by Bank and Chop
First you must pick your difficulty.
Theft Easy
Theft Medium
Theft Hard
Stage 1: locate the location of the cargo delivery. It can be at any DD location where the DD is NOT present
Stage 2: break into the cargo delivery
Stage 3: each box inside the spawned in cargo container will be crowbarred to drop random set of weapons and or ordinance.
Stage 4: Collect your stolen cargo
Stage 5: escape
Where is the risk/reward?
Theft easy will ping to no one. The reward could be in in pistols, shotguns or quantity of weed
Theft medium will ping to any org with a good connection with the DD in that specific sector of the map. The reward will be SMGs, shotguns, pistols with nice attachments like suppressors or sight, quantity of cocaine
Theft hard will ping to all orgs on the server. It will reward players with rifles with a chance of possibly rewarding explosives, snipers, Molotovs or beaker of meth made of a random recipe ready for stage 3 to be turned into sellable grams.
The quantity of reward will be reasonable and the aforementioned rewards are only part of the loot table.
There should also be a significant cooldown for such a job.
Why should this be added?:
- people love shooting
- a new and unique way for gangs to fight.
- Police may or may not respond, which makes each job unique depending on server pop
- enjoyable for medics to farm experience
- good way to farm org xp and lockpicking skill
- adding crime to the dark web roster
-payday for police if they win
What negatives could this have?:
- more “unnecessary” shootouts
- too complicated?
- can get super chaotic during peak hours
- would take probably lots of development
What problem would this suggestion solve?: Na