- Messages
- 467
- Reaction score
- 425
- Points
- 490
What rule do you wish to Edit/Add:
Players may not excessively impact the experience of others in a negative manner, unless the actions are a proportionate escalation of negative actions that have been performed against the original player.
When participating in raids, players carrying visible weaponry inside of the property being raided are considered to be significant enough threats to be killed justifiably without prior verbal commands or interaction.
For example, it is not acceptable to:
Why do you believe this rule should be Added/Edited:
Right now raiding players is becoming aids. Shootouts have always been a massive part of perp but recently it's becoming increasingly difficult to have fun raiding, the second you place down a bomb or attempt to do anything an enemy org will pull up, kill you without warning on the basis of a 'counter raid'. The change to the rule would prevent counter raiding completely and forbid players from getting involved in a raid unless they have been called to flank for their org/friends.
Nothing is preventing someone from pulling up to a raid with a pistol, shooting someone in the back on the basis of a 'counter raid' but the more troubling issue for me is a certain org that will just patrol the city and get involved in any shootout that happens. This is affecting the playerbases enjoyment and should coming under 2.5 as it is negatively impacting people who want to raid. It's such a random grey area right now, as you can't just start shooting people who pull up to a raid without warning, but they can shoot you without warning, it's massively unfair.
Players may not excessively impact the experience of others in a negative manner, unless the actions are a proportionate escalation of negative actions that have been performed against the original player.
When participating in raids, players carrying visible weaponry inside of the property being raided are considered to be significant enough threats to be killed justifiably without prior verbal commands or interaction.
For example, it is not acceptable to:
- Intentionally mug and target new players.
- Destroy valuable items due to basic distaste such as product prices.
- Killing a player over verbal insults, minor or accidental actions.
- Killing a player after mugging them because they’ve seen your identity.
- Intentionally steal a car to wreck it without any valid reason.
- 'Counter raid' or participate against raiders without the intention to help the players, being people you must know, getting raided.
Why do you believe this rule should be Added/Edited:
Right now raiding players is becoming aids. Shootouts have always been a massive part of perp but recently it's becoming increasingly difficult to have fun raiding, the second you place down a bomb or attempt to do anything an enemy org will pull up, kill you without warning on the basis of a 'counter raid'. The change to the rule would prevent counter raiding completely and forbid players from getting involved in a raid unless they have been called to flank for their org/friends.
Nothing is preventing someone from pulling up to a raid with a pistol, shooting someone in the back on the basis of a 'counter raid' but the more troubling issue for me is a certain org that will just patrol the city and get involved in any shootout that happens. This is affecting the playerbases enjoyment and should coming under 2.5 as it is negatively impacting people who want to raid. It's such a random grey area right now, as you can't just start shooting people who pull up to a raid without warning, but they can shoot you without warning, it's massively unfair.