[Suggestion] Reversing recent 2.5. update

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What rule do you wish to Edit/Add: 2.5. Excessive negativity

Your version of the rule:

2.5 Excessive Negativity
Players may not excessively impact the experience of others in a negative manner, unless the actions are a proportionate escalation of negative actions that have been performed against the original player.

For example, it is not acceptable to:
  • Intentionally mug and target new players.
  • Destroy valuable items due to basic distaste such as product prices.
  • Killing a player over verbal insults, minor or accidental actions.
  • Killing a player after mugging them because they’ve seen your identity.
  • Intentionally steal a car to wreck it without any valid reason.

Why do you believe this rule should be Added/Edited:

Currently,the rule states the following in addition:

Players may not excessively impact the experience of others in a negative manner, unless the actions are a proportionate escalation of negative actions that have been performed against the original player.

When participating in raids, players carrying visible weaponry are considered to be significant enough threats to be killed justifiably without prior verbal commands or interaction.


Whilst this rule has been interesting I believe it has only led to pointless shootouts and led to the server going in the opposite direction of the Owner's intentions (serious roleplay). This rule is a joke and extremely easy to exploit, please fix.
 
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