Post your event ideas here, these will be scripted events so keep this in mind when suggesting as dev time is a consideration for event creation
Give me perm staff builder perms is a great event idea
But for real. Some ideas:
Grenade Chaos/Wars
Locations: Underground Garage, Training area apartment, Training area house, Subs soccer field?
General idea: Every player spawns with a grenade (which grenade is specified in the event panel), the grenade is not equipped and will need to be equipped by the player, to avoid any issues at the start of the event. Then the first 15 - 30 seconds the game is based on this initial grenades, then after these 15 - 30 seconds passed. Have a timer every 5 - 10 seconds that gives all alive players a new grenade, this grenade can be a specifically chosen grenade in the panel or a "random" option that will switch between all the grenades and the Molotov, making every player get a random one. Last one standing wins.
Murder Town
Locations: Office, Foundry, Tidals?, Custom prefabs in the training area?
General idea: Depending on the players or event panel options/settings, an amount of murderers and "sheriffs/detectives" are chosen. Murderers get a random melee weapon, or a selected melee weapon on the panel. Murderers can see a "Murderer" or "Fellow Murderer" above the heads of other murderers. The murderers have to kill all the players using these melee weapons. All regular players without a weapon can find 'Diamonds' or 'Coins' randomly placed around the location, depending on amount placed they will unlock a revolver with limited ammo (1 to 2 rounds) to help the sherrifs/detectives find and kill the murderers. The detectives/sheriffs get revolvers with a bit more ammo (full chamber). Murderers that die need to have their weapons removed so no one can pick them up. Any pistols dropped can be picked up by regular players. Not by murderers.
Simon Says
Locations: Underground Garage, Training Area. All would need a custom spawned prefab.
General idea: Depending on settings, an amount of players (randomly chosen) get to be Simon or a 'Spotter'. Simon will obviously abide by regular Simon Says rules, giving commands, executing people that do not follow these commands. 'Spotter's are extra people (1 or 2 max) that help Simon killing anyone not following the rules Simon makes. Basic event, with a lot of leeway.
Taser Derby
Locations: Training Area with a custom prefab.
General idea: All players are teleported to a slanted platform, every gap is too small to fall between, so you can walk over just normal. But every player gets a taser, so when you get tased you will most likely fall between a gap as ragdoll and fall to your death. Last one tasing wins.
Sumo
Locations: Beach Derby Platform.
General idea: All players get the super strong fist push, obviously everyone has to push each other off. Though for balancing, everyone should have very limited stamina or be slow as hell.
All of these ideas come from
https://perpheads.com/threads/perpheads-husky-co-events.48389/ if you need help building the prefabs or want to discuss more details, absolutely contact me!
