- Staff
- #21
Probably like specialist paramedic etcJob rank? Give me an example
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Probably like specialist paramedic etcJob rank? Give me an example
When someone is a Sergeant for example. This can be used in scenarios where it is helpful to know there was a higher rank on scene without having to search them up. It is most useful for lesser known players.Job rank? Give me an example
I will try adding it to the ESP. Should be easy enough =DWhen someone is a Sergeant for example. This can be used in scenarios where it is helpful to know there was a higher rank on scene without having to search them up. It is most useful for lesser known players.
its very goodI need feedback regarding the third-person feature. Someone told me they wish for the third-person to follow where the target's looking instead of being orbitable. Please let me know which you prefer.
I would've added a toggle for this as well, but I believe it would make looking at the menu annoying if there's a lot of small options you'd have to toggle. I would like to avoid adding a billion options to customise each feature individually. If enough people wish for both to be present in the script, I will add a toggle for it. But I would like to reduce the amount of toggles per feature for future updates, as to keep the script intuitive and easy to use.
Having it locked in the direction they are facing is good, but having orbital is situational as to see behind them. I’d say having both is better and would place it above the current one I am using.I need feedback regarding the third-person feature. Someone told me they wish for the third-person to follow where the target's looking instead of being orbitable. Please let me know which you prefer.
I would've added a toggle for this as well, but I believe it would make looking at the menu annoying if there's a lot of small options you'd have to toggle. I would like to avoid adding a billion options to customise each feature individually. If enough people wish for both to be present in the script, I will add a toggle for it. But I would like to reduce the amount of toggles per feature for future updates, as to keep the script intuitive and easy to use.
This is the real winner here, I will be using this from now on with this change, thank you very much for your dedication.- Stopped that annoying ass dome from rendering
yesss thank god that dome is goneThis is the real winner here, I will be using this from now on with this change, thank you very much for your dedication.