Discussion Post: https://perpheads.com/threads/increase-view-range.34607/
Main Idea: Increasing how far one can see before its cut off.
Full description of the idea: By increasing how far you can see it unlocks more opportunity's in gunfights and tactics, for example right now if you're shooting from the bridge at subs you can see halfway into subs 2. Unless there is some heavy fog there should be no reason why you can't see all of subs 2 or even subs 1 at he far end.
Why should it be added?: Because its really triggering to be able to see so little, and extremely annoying at certain spots where you are just not able to see the next 10 meters to do decent sniping or to react to situations.
Pros: Zenith scopes and snipers are better.
While driving supercars max speed you'll be able to stop in time before colliding into something.
Gunfights will be more stretched out, flankers will have increased opportunity's.
Cons: Zenith scopes and snipers are better.
*Other additions: n/a
*Images: lol
Main Idea: Increasing how far one can see before its cut off.
Full description of the idea: By increasing how far you can see it unlocks more opportunity's in gunfights and tactics, for example right now if you're shooting from the bridge at subs you can see halfway into subs 2. Unless there is some heavy fog there should be no reason why you can't see all of subs 2 or even subs 1 at he far end.
Why should it be added?: Because its really triggering to be able to see so little, and extremely annoying at certain spots where you are just not able to see the next 10 meters to do decent sniping or to react to situations.
Pros: Zenith scopes and snipers are better.
While driving supercars max speed you'll be able to stop in time before colliding into something.
Gunfights will be more stretched out, flankers will have increased opportunity's.
Cons: Zenith scopes and snipers are better.
*Other additions: n/a
*Images: lol