Lua Bug Report (Bringing stimpacks to on-duty)

Status
Not open for further replies.
Messages
1,018
Reaction score
1,522
Points
855
Type of Bug: Lua

Description of the Bug: Bringing stimpacks to on-duty

How to reproduce the Bug: 1. Have stimpacks in your inv
2. Go on duty and you'll still have them as extra

Time Stamp: N/A

Errors: I ain't 100% sure if this is intended or not but I wanted to make a thread tbh

Media: N/A
 
Upvote 0
Messages
9,126
Reaction score
11,499
Points
935
Location
REHAB
This is also very annoying as you end up using your own stimpacks first!
 
Messages
2,224
Reaction score
3,154
Points
1,000
Location
United Kingdom
I like to hold extra stim packs instead of just only having 2 which isn’t enough to properly heal up, i really don’t see a need to fix this ‘bug’.

also you need to consider the fact that not everyone has 8/8 in healing or whatever the skill level is called, as far as im aware it affects how much it heals you but that’s just a speculation for me at least
 

Sam

Messages
2,316
Reaction score
4,180
Points
1,270
Location
Sweden
Not a bug, so this is something that should be under ideas and suggestions.
 
Status
Not open for further replies.
Top