Server Suggestion Make perception and intelligence more useful

rat

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Suggestion Title: Make percetipn and intelligence more useful
Suggestion Description: Giving perception and intelligence more effect, so that, like the other genes, they have effects other than helping crafting.

My ideas would be:

- Intelligence increases XP gain for all skills. (Not exponentially like influence and job skills, probably a 5% flat addition per level or something)
- Scaling the information gained from inspected a corpse / someones injuries to provide more information with a higher perception level.

Why should this be added?:
- More options to players for ways to build their characters, maybe police mains would prefer perception while criminal mains would prefer something else.

What negatives could this have?:
- Would slightly negative affect new players.

What problem would this suggestion solve?: Some of the genes are just crafting sinks and that kinda sucks.
 
Some ways I can see it working is:

Perception should increase the range of dropped guns and items being highlighted on the ground.

Intelligence should also, if possible, make it faster for a result to appear in the DNA tool.
 
Some ways I can see it working is:

Perception should increase the range of dropped guns and items being highlighted on the ground.

Intelligence should also, if possible, make it faster for a result to appear in the DNA tool.
Wdym range of dropped guns?

Big no to items on ground highlighted! Just no
 

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